[?1034hGNU gdb 6.8 Copyright (C) 2008 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-pc-linux-gnu"... (no debugging symbols found) (gdb) run Starting program: /home/beko/incoming/ufoai/ufo (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) [Thread debugging using libthread_db enabled] [New Thread 0x7f2deff3d730 (LWP 11933)] ---- filesystem initialization ----- Adding game dir: /usr/local/lib/ufoai/base Adding game dir: /usr/local/share/ufoai/base Adding game dir: ./base Added packfile ./base/0base.pk3 (8 files) Added packfile ./base/0maps.pk3 (508 files) Added packfile ./base/0materials.pk3 (41 files) Added packfile ./base/0media.pk3 (10 files) Added packfile ./base/0models.pk3 (1659 files) Added packfile ./base/0music.pk3 (48 files) Added packfile ./base/0pics.pk3 (2544 files) Added packfile ./base/0shaders.pk3 (12 files) Added packfile ./base/0snd.pk3 (214 files) Added packfile ./base/0ufos.pk3 (97 files) Added packfile ./base/0videos.pk3 (1 files) Adding game dir: /home/beko/.ufoai/2.3-dev/base using /home/beko/.ufoai/2.3-dev/base for writing executing default.cfg executing config.cfg ----- network initialization ------- libcurl/7.19.6 OpenSSL/0.9.8k zlib/1.2.3 libidn/1.10 initialized. ------ server initialization ------- added 7 maps to the mapcycle ----- console initialization ------- Console initialized. ------- video initialization ------- SDL version: 1.2.14 I: desktop depth: 32bpp I: video memory: 0 I: video driver: x11 I: setting mode 8 I: set multisample buffers to 1 I: set swap control to 0 I: 1280x1024 (fullscreen: no) I: got 8 bits of stencil I: got 24 bits of depth buffer I: got double buffer I: got 8 bits for red I: got 8 bits for green I: got 8 bits for blue I: got 0 bits for alpha I: got 2 multisample buffers GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce FX 5900XT/AGP/SSE2 GL_VERSION: 2.1.2 NVIDIA 173.14.22 GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_SGIS_generate_mipma[New Thread 0x41902950 (LWP 11936)] p GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum max texture units: 4 max texture size: detected 4096 but using 1024 as requested SDL_ttf version 2.0.9 - we need at least 2.0.7 ------- sound initialization ------- SDL_mixer version: 1.2.9 ... driver: 'alsa' ... audio rate: 44100 ... audio channels: 2 ------- input initialization ------- 0 possible joysticks no joystick found. ----------- parse scripts ---------- Shared Client/Server Info loaded ...118 items parsed ... 32 damage types parsed ... 73 map definitions parsed ... 29 equipment definitions parsed ... 10 inventory definitions parsed ... 22 team definitions parsed executing keys.cfg music change to van_theme (from PsymongN3) executing autoexec.cfg "version" is "UFO: Alien Invasion 2.3-dev x86_64 Feb 1 2010 Linux DEBUG" CL_LanguageInit: language settings are stored in configuration: de ...using language: de_LU.utf8 SDL_ttf version 2.0.9 - we need at least 2.0.7 ...registering 10 fonts 130 static models loaded ====== UFO Initialized ====== ============================= Switch grab input off Change gametype to 'Campaign mode' --- save subsystem initialization -- added base subsystem added research subsystem added campaign subsystem added hospital subsystem added market subsystem added employee subsystem added aliencont subsystem added aircraft subsystem added installation subsystem added ufostores subsystem added production subsystem added messagesystem subsystem added stats subsystem added nations subsystem added transfer subsystem added alien base subsystem added xvirate subsystem added messageoptions subsystem Campaign data loaded - size 5903600 bytes ...techs: 203 ...buildings: 23 ...ranks: 16 ...nations: 8 ...cities: 457 Loading savegame xml (size 43633) Loading savegame ...version: 3 ...game version: 2.3-dev ...xml Size: 622011, compressed? y Shutdown gametype 'Campaign mode' Change gametype to 'Campaign mode' --- save subsystem initialization -- added base subsystem added research subsystem added campaign subsystem added hospital subsystem added market subsystem added employee subsystem added aliencont subsystem added aircraft subsystem added installation subsystem added ufostores subsystem added production subsystem added messagesystem subsystem added stats subsystem added nations subsystem added transfer subsystem added alien base subsystem added xvirate subsystem added messageoptions subsystem Campaign data loaded - size 5903600 bytes ...techs: 203 ...buildings: 23 ...ranks: 16 ...nations: 8 ...cities: 457 Load 'slot1' 18 subsystems ...Running subsystem 'base' ...subsystem 'base' - loaded. ...Running subsystem 'research' ...subsystem 'research' - loaded. ...Running subsystem 'campaign' ...subsystem 'campaign' - loaded. ...Running subsystem 'hospital' ...subsystem 'hospital' - loaded. ...Running subsystem 'market' ...subsystem 'market' - loaded. ...Running subsystem 'employee' ...subsystem 'employee' - loaded. ...Running subsystem 'aliencont' ...subsystem 'aliencont' - loaded. ...Running subsystem 'aircraft' ...subsystem 'aircraft' - loaded. ...Running subsystem 'installation' ...subsystem 'installation' - loaded. ...Running subsystem 'ufostores' ...subsystem 'ufostores' - loaded. ...Running subsystem 'production' ...subsystem 'production' - loaded. ...Running subsystem 'messagesystem' ...subsystem 'messagesystem' - loaded. ...Running subsystem 'stats' ...subsystem 'stats' - loaded. ...Running subsystem 'nations' ...subsystem 'nations' - loaded. ...Running subsystem 'transfer' ...subsystem 'transfer' - loaded. ...Running subsystem 'alien base' ...subsystem 'alien base' - loaded. ...Running subsystem 'xvirate' ...subsystem 'xvirate' - loaded. ...Running subsystem 'messageoptions' ...subsystem 'messageoptions' - loaded. File 'slot1' successfully loaded from compressed xml savegame. music change to van_geoscape (from van_theme) music change to karlmacklin_geoscape (from van_geoscape) Loading savegame xml (size 44585) Loading savegame ...version: 3 ...game version: 2.3-dev ...xml Size: 623816, compressed? y Shutdown gametype 'Campaign mode' Change gametype to 'Campaign mode' --- save subsystem initialization -- added base subsystem added research subsystem added campaign subsystem added hospital subsystem added market subsystem added employee subsystem added aliencont subsystem added aircraft subsystem added installation subsystem added ufostores subsystem added production subsystem added messagesystem subsystem added stats subsystem added nations subsystem added transfer subsystem added alien base subsystem added xvirate subsystem added messageoptions subsystem Campaign data loaded - size 5903600 bytes ...techs: 203 ...buildings: 23 ...ranks: 16 ...nations: 8 ...cities: 457 Load 'slotquick' 18 subsystems ...Running subsystem 'base' ...subsystem 'base' - loaded. ...Running subsystem 'research' ...subsystem 'research' - loaded. ...Running subsystem 'campaign' ...subsystem 'campaign' - loaded. ...Running subsystem 'hospital' ...subsystem 'hospital' - loaded. ...Running subsystem 'market' ...subsystem 'market' - loaded. ...Running subsystem 'employee' ...subsystem 'employee' - loaded. ...Running subsystem 'aliencont' ...subsystem 'aliencont' - loaded. ...Running subsystem 'aircraft' ...subsystem 'aircraft' - loaded. ...Running subsystem 'installation' ...subsystem 'installation' - loaded. ...Running subsystem 'ufostores' ...subsystem 'ufostores' - loaded. ...Running subsystem 'production' ...subsystem 'production' - loaded. ...Running subsystem 'messagesystem' ...subsystem 'messagesystem' - loaded. ...Running subsystem 'stats' ...subsystem 'stats' - loaded. ...Running subsystem 'nations' ...subsystem 'nations' - loaded. ...Running subsystem 'transfer' ...subsystem 'transfer' - loaded. ...Running subsystem 'alien base' ...subsystem 'alien base' - loaded. ...Running subsystem 'xvirate' ...subsystem 'xvirate' - loaded. ...Running subsystem 'messageoptions' ...subsystem 'messageoptions' - loaded. File 'slotquick' successfully loaded from compressed xml savegame. music change to van_theme (from karlmacklin_geoscape) Didn't find parent window "main" for window push of "popup_tipoftheday" music change to van_geoscape (from van_theme) music change to van_geoscape (from van_geoscape) Calling subsystems ...subsystem 'base' - saved ...subsystem 'research' - saved ...subsystem 'campaign' - saved ...subsystem 'hospital' - saved ...subsystem 'market' - saved ...subsystem 'employee' - saved ...subsystem 'aliencont' - saved ...subsystem 'aircraft' - saved ...subsystem 'installation' - saved ...subsystem 'ufostores' - saved ...subsystem 'production' - saved ...subsystem 'messagesystem' - saved ...subsystem 'stats' - saved ...subsystem 'nations' - saved ...subsystem 'transfer' - saved ...subsystem 'alien base' - saved ...subsystem 'xvirate' - saved ...subsystem 'messageoptions' - saved XML Written to buffer (622901 Bytes) ------- Loading game.so ------- LoadLibrary (./base/game.so) ==== InitGame ==== SV_AssembleMap: Sequential map assembly in 2 ms CM_LoadMap: "-industrial/ +craft_drop_firebird +craft_ufo_harvester +fr06_3x2 +fr12_3x3 +fr16_5x1 +fr13_2x1 +fr15_2x1 +fr01 +fr07 +fr02 +fr03 +fr04 +fr05 +fr08 +fr09 +fr10 +fr10 +fr10" "0 16 0 0 -32 0 -24 16 0 -24 -16 0 -8 8 0 -24 8 0 0 24 0 0 0 0 0 -8 0 24 16 0 16 24 0 24 24 0 -24 -24 0 -24 -32 0 -8 -24 0 -16 -24 0 -16 -32 0 -8 -32 0" Rerouted for RMA in 0.0s checksum for the map '+industrial': 1552465798 ufo script checksum 3672759176 Created AI player (team 0) Created AI player (team 7) ------------------------------------- Connecting to localhost... connection attempt from loopback connection load material file: 'materials/industrial.mat' Starting the game... beko has joined team 1 music change to ufo1 (from van_geoscape) music change to PsymongO1 (from ufo1) (player 0) It's team 1's round beko has taken control over team 1. [STATS] 2010/02/01 23:31:33 - End of game - Team 7 is the winner [STATS] 2010/02/01 23:31:33 - Soldier Jahi Al Ghadban earned 46 experience points in skill #0 (total experience: 276). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Jahi Al Ghadban earned 0 experience points in skill #1 (total experience: 63). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Jahi Al Ghadban earned 0 experience points in skill #2 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Jahi Al Ghadban earned 50 experience points in skill #3 (total experience: 300). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Jahi Al Ghadban earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Jahi Al Ghadban earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Jahi Al Ghadban earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Jahi Al Ghadban earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Jahi Al Ghadban earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Jahi Al Ghadban earned 48 experience points in skill #9 (total experience: 318). It is now 2 higher. [STATS] 2010/02/01 23:31:33 - Soldier Aza Zavala earned 46 experience points in skill #0 (total experience: 276). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Aza Zavala earned 0 experience points in skill #1 (total experience: 124). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Aza Zavala earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Aza Zavala earned 50 experience points in skill #3 (total experience: 500). It is now 2 higher. [STATS] 2010/02/01 23:31:33 - Soldier Aza Zavala earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Aza Zavala earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Aza Zavala earned 0 experience points in skill #6 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Aza Zavala earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Aza Zavala earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Aza Zavala earned 48 experience points in skill #9 (total experience: 509). It is now 2 higher. [STATS] 2010/02/01 23:31:33 - Soldier Emmanuel Martin earned 46 experience points in skill #0 (total experience: 276). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Emmanuel Martin earned 0 experience points in skill #1 (total experience: 96). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Emmanuel Martin earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Emmanuel Martin earned 50 experience points in skill #3 (total experience: 500). It is now 2 higher. [STATS] 2010/02/01 23:31:33 - Soldier Emmanuel Martin earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Emmanuel Martin earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Emmanuel Martin earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Emmanuel Martin earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Emmanuel Martin earned 0 experience points in skill #8 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Emmanuel Martin earned 48 experience points in skill #9 (total experience: 545). It is now 2 higher. [STATS] 2010/02/01 23:31:33 - Soldier Naoko Sanchez earned 46 experience points in skill #0 (total experience: 276). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Naoko Sanchez earned 0 experience points in skill #1 (total experience: 104). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Naoko Sanchez earned 0 experience points in skill #2 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Naoko Sanchez earned 50 experience points in skill #3 (total experience: 900). It is now 3 higher. [STATS] 2010/02/01 23:31:33 - Soldier Naoko Sanchez earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Naoko Sanchez earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Naoko Sanchez earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Naoko Sanchez earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Naoko Sanchez earned 0 experience points in skill #8 (total experience: 1000). It is now 3 higher. [STATS] 2010/02/01 23:31:33 - Soldier Naoko Sanchez earned 48 experience points in skill #9 (total experience: 1189). It is now 4 higher. [STATS] 2010/02/01 23:31:33 - Soldier Calvin Mubarak earned 46 experience points in skill #0 (total experience: 276). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Calvin Mubarak earned 0 experience points in skill #1 (total experience: 101). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Calvin Mubarak earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Calvin Mubarak earned 50 experience points in skill #3 (total experience: 300). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Calvin Mubarak earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Calvin Mubarak earned 0 experience points in skill #5 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Calvin Mubarak earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Calvin Mubarak earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Calvin Mubarak earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Calvin Mubarak earned 48 experience points in skill #9 (total experience: 448). It is now 2 higher. [STATS] 2010/02/01 23:31:33 - Soldier Sven Chernovsky earned 46 experience points in skill #0 (total experience: 276). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Sven Chernovsky earned 0 experience points in skill #1 (total experience: 69). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Sven Chernovsky earned 0 experience points in skill #2 (total experience: 60). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Sven Chernovsky earned 50 experience points in skill #3 (total experience: 500). It is now 2 higher. [STATS] 2010/02/01 23:31:33 - Soldier Sven Chernovsky earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Sven Chernovsky earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Sven Chernovsky earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Sven Chernovsky earned 0 experience points in skill #7 (total experience: 400). It is now 2 higher. [STATS] 2010/02/01 23:31:33 - Soldier Sven Chernovsky earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Sven Chernovsky earned 48 experience points in skill #9 (total experience: 652). It is now 3 higher. [STATS] 2010/02/01 23:31:33 - Soldier Vincent Jaitley earned 46 experience points in skill #0 (total experience: 276). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Vincent Jaitley earned 0 experience points in skill #1 (total experience: 92). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Vincent Jaitley earned 0 experience points in skill #2 (total experience: 60). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Vincent Jaitley earned 50 experience points in skill #3 (total experience: 500). It is now 2 higher. [STATS] 2010/02/01 23:31:33 - Soldier Vincent Jaitley earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Vincent Jaitley earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Vincent Jaitley earned 0 experience points in skill #6 (total experience: 300). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Vincent Jaitley earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Vincent Jaitley earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Vincent Jaitley earned 48 experience points in skill #9 (total experience: 613). It is now 2 higher. [STATS] 2010/02/01 23:31:33 - Soldier Ricardo Ivanov earned 46 experience points in skill #0 (total experience: 276). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Ricardo Ivanov earned 0 experience points in skill #1 (total experience: 129). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Ricardo Ivanov earned 0 experience points in skill #2 (total experience: 140). It is now 1 higher. [STATS] 2010/02/01 23:31:33 - Soldier Ricardo Ivanov earned 50 experience points in skill #3 (total experience: 1100). It is now 4 higher. [STATS] 2010/02/01 23:31:33 - Soldier Ricardo Ivanov earned 0 experience points in skill #4 (total experience: 1050). It is now 4 higher. [STATS] 2010/02/01 23:31:33 - Soldier Ricardo Ivanov earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Ricardo Ivanov earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Ricardo Ivanov earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Ricardo Ivanov earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:31:33 - Soldier Ricardo Ivanov earned 48 experience points in skill #9 (total experience: 1347). It is now 4 higher. Shutdown server: Mission end ==== ShutdownGame ==== music change to van_geoscape (from PsymongO1) Calling subsystems ...subsystem 'base' - saved ...subsystem 'research' - saved ...subsystem 'campaign' - saved ...subsystem 'hospital' - saved ...subsystem 'market' - saved ...subsystem 'employee' - saved ...subsystem 'aliencont' - saved ...subsystem 'aircraft' - saved ...subsystem 'installation' - saved ...subsystem 'ufostores' - saved ...subsystem 'production' - saved ...subsystem 'messagesystem' - saved ...subsystem 'stats' - saved ...subsystem 'nations' - saved ...subsystem 'transfer' - saved ...subsystem 'alien base' - saved ...subsystem 'xvirate' - saved ...subsystem 'messageoptions' - saved XML Written to buffer (677300 Bytes) Calling subsystems ...subsystem 'base' - saved ...subsystem 'research' - saved ...subsystem 'campaign' - saved ...subsystem 'hospital' - saved ...subsystem 'market' - saved ...subsystem 'employee' - saved ...subsystem 'aliencont' - saved ...subsystem 'aircraft' - saved ...subsystem 'installation' - saved ...subsystem 'ufostores' - saved ...subsystem 'production' - saved ...subsystem 'messagesystem' - saved ...subsystem 'stats' - saved ...subsystem 'nations' - saved ...subsystem 'transfer' - saved ...subsystem 'alien base' - saved ...subsystem 'xvirate' - saved ...subsystem 'messageoptions' - saved XML Written to buffer (680075 Bytes) Calling subsystems ...subsystem 'base' - saved ...subsystem 'research' - saved ...subsystem 'campaign' - saved ...subsystem 'hospital' - saved ...subsystem 'market' - saved ...subsystem 'employee' - saved ...subsystem 'aliencont' - saved ...subsystem 'aircraft' - saved ...subsystem 'installation' - saved ...subsystem 'ufostores' - saved ...subsystem 'production' - saved ...subsystem 'messagesystem' - saved ...subsystem 'stats' - saved ...subsystem 'nations' - saved ...subsystem 'transfer' - saved ...subsystem 'alien base' - saved ...subsystem 'xvirate' - saved ...subsystem 'messageoptions' - saved XML Written to buffer (678779 Bytes) ------- Loading game.so ------- LoadLibrary (./base/game.so) ==== InitGame ==== SV_AssembleMap: Sequential map assembly in 2 ms CM_LoadMap: "-industrial/ +craft_drop_firebird +craft_ufo_harvester +fr06_3x2 +fr12_3x3 +fr16_5x1 +fr05 +fr13_2x1 +fr11_1x2 +fr07 +fr15_2x1 +fr02 +fr01 +fr09 +fr03 +fr04 +fr08 +fr10" "-16 16 0 0 -24 0 -24 -8 0 -24 -32 0 -8 24 0 0 -32 0 8 16 0 0 0 0 24 16 0 -24 8 0 -8 8 0 -24 16 0 -16 24 0 -24 24 0 8 -32 0 16 -32 0 24 -32 0" Rerouted for RMA in 1.0s checksum for the map '+industrial': 2522033928 ufo script checksum 3672759176 Created AI player (team 0) Created AI player (team 7) ------------------------------------- Connecting to localhost... connection attempt from loopback connection load material file: 'materials/industrial.mat' Starting the game... beko has joined team 1 music change to MarineBacktheAttack (from ufo1) music change to PsymongN3 (from MarineBacktheAttack) (player 0) It's team 1's round beko has taken control over team 1. Shutdown server: Server quit. ==== ShutdownGame ==== Calling subsystems ...subsystem 'base' - saved ...subsystem 'research' - saved ...subsystem 'campaign' - saved ...subsystem 'hospital' - saved ...subsystem 'market' - saved ...subsystem 'employee' - saved ...subsystem 'aliencont' - saved ...subsystem 'aircraft' - saved ...subsystem 'installation' - saved ...subsystem 'ufostores' - saved ...subsystem 'production' - saved ...subsystem 'messagesystem' - saved ...subsystem 'stats' - saved ...subsystem 'nations' - saved ...subsystem 'transfer' - saved ...subsystem 'alien base' - saved ...subsystem 'xvirate' - saved ...subsystem 'messageoptions' - saved XML Written to buffer (678779 Bytes) ------- Loading game.so ------- LoadLibrary (./base/game.so) ==== InitGame ==== SV_AssembleMap: Sequential map assembly in 5 ms CM_LoadMap: "-industrial/ +craft_drop_firebird +craft_ufo_harvester +fr06_3x2 +fr12_3x3 +fr16_5x1 +fr11_1x2 +fr14_1x3 +fr13_2x1 +fr15_2x1 +fr04 +fr01 +fr10 +fr02 +fr05 +fr03" "-16 8 0 0 -32 0 -24 -32 0 -24 -16 0 -8 24 0 0 -8 0 -24 8 0 8 8 0 8 16 0 24 8 0 -16 16 0 -16 24 0 24 16 0 -8 16 0 0 16 0" Rerouted for RMA in 0.0s checksum for the map '+industrial': 149321123 ufo script checksum 3672759176 Created AI player (team 0) Created AI player (team 7) ------------------------------------- Connecting to localhost... connection attempt from loopback connection load material file: 'materials/industrial.mat' Starting the game... beko has joined team 1 music change to PsymongN4 (from PsymongN3) music change to PsymongN2 (from PsymongN4) (player 0) It's team 1's round beko has taken control over team 1. [STATS] 2010/02/01 23:32:51 - End of game - Team 7 is the winner [STATS] 2010/02/01 23:32:51 - Soldier Jahi Al Ghadban earned 46 experience points in skill #0 (total experience: 322). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Jahi Al Ghadban earned 0 experience points in skill #1 (total experience: 63). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Jahi Al Ghadban earned 0 experience points in skill #2 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Jahi Al Ghadban earned 50 experience points in skill #3 (total experience: 350). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Jahi Al Ghadban earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Jahi Al Ghadban earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Jahi Al Ghadban earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Jahi Al Ghadban earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Jahi Al Ghadban earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Jahi Al Ghadban earned 48 experience points in skill #9 (total experience: 366). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Aza Zavala earned 46 experience points in skill #0 (total experience: 322). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Aza Zavala earned 0 experience points in skill #1 (total experience: 124). It is now 1 higher. [STATS] 2010/02/01 23:32:51 - Soldier Aza Zavala earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Aza Zavala earned 50 experience points in skill #3 (total experience: 550). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Aza Zavala earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Aza Zavala earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Aza Zavala earned 0 experience points in skill #6 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:32:51 - Soldier Aza Zavala earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Aza Zavala earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Aza Zavala earned 48 experience points in skill #9 (total experience: 557). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Emmanuel Martin earned 46 experience points in skill #0 (total experience: 322). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Emmanuel Martin earned 0 experience points in skill #1 (total experience: 96). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Emmanuel Martin earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Emmanuel Martin earned 50 experience points in skill #3 (total experience: 550). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Emmanuel Martin earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Emmanuel Martin earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Emmanuel Martin earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Emmanuel Martin earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Emmanuel Martin earned 0 experience points in skill #8 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:32:51 - Soldier Emmanuel Martin earned 48 experience points in skill #9 (total experience: 593). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Naoko Sanchez earned 46 experience points in skill #0 (total experience: 322). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Naoko Sanchez earned 0 experience points in skill #1 (total experience: 104). It is now 1 higher. [STATS] 2010/02/01 23:32:51 - Soldier Naoko Sanchez earned 0 experience points in skill #2 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:32:51 - Soldier Naoko Sanchez earned 50 experience points in skill #3 (total experience: 950). It is now 3 higher. [STATS] 2010/02/01 23:32:51 - Soldier Naoko Sanchez earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Naoko Sanchez earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Naoko Sanchez earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Naoko Sanchez earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Naoko Sanchez earned 0 experience points in skill #8 (total experience: 1000). It is now 3 higher. [STATS] 2010/02/01 23:32:51 - Soldier Naoko Sanchez earned 48 experience points in skill #9 (total experience: 1237). It is now 4 higher. [STATS] 2010/02/01 23:32:51 - Soldier Calvin Mubarak earned 46 experience points in skill #0 (total experience: 322). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Calvin Mubarak earned 0 experience points in skill #1 (total experience: 101). It is now 1 higher. [STATS] 2010/02/01 23:32:51 - Soldier Calvin Mubarak earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Calvin Mubarak earned 50 experience points in skill #3 (total experience: 350). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Calvin Mubarak earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Calvin Mubarak earned 0 experience points in skill #5 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:32:51 - Soldier Calvin Mubarak earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Calvin Mubarak earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Calvin Mubarak earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Calvin Mubarak earned 48 experience points in skill #9 (total experience: 496). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Sven Chernovsky earned 46 experience points in skill #0 (total experience: 322). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Sven Chernovsky earned 0 experience points in skill #1 (total experience: 69). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Sven Chernovsky earned 0 experience points in skill #2 (total experience: 60). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Sven Chernovsky earned 50 experience points in skill #3 (total experience: 550). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Sven Chernovsky earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Sven Chernovsky earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Sven Chernovsky earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Sven Chernovsky earned 0 experience points in skill #7 (total experience: 400). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Sven Chernovsky earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Sven Chernovsky earned 48 experience points in skill #9 (total experience: 700). It is now 3 higher. [STATS] 2010/02/01 23:32:51 - Soldier Vincent Jaitley earned 46 experience points in skill #0 (total experience: 322). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Vincent Jaitley earned 0 experience points in skill #1 (total experience: 92). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Vincent Jaitley earned 0 experience points in skill #2 (total experience: 60). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Vincent Jaitley earned 50 experience points in skill #3 (total experience: 550). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Vincent Jaitley earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Vincent Jaitley earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Vincent Jaitley earned 0 experience points in skill #6 (total experience: 300). It is now 1 higher. [STATS] 2010/02/01 23:32:51 - Soldier Vincent Jaitley earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Vincent Jaitley earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Vincent Jaitley earned 48 experience points in skill #9 (total experience: 661). It is now 3 higher. [STATS] 2010/02/01 23:32:51 - Soldier Ricardo Ivanov earned 46 experience points in skill #0 (total experience: 322). It is now 2 higher. [STATS] 2010/02/01 23:32:51 - Soldier Ricardo Ivanov earned 0 experience points in skill #1 (total experience: 129). It is now 1 higher. [STATS] 2010/02/01 23:32:51 - Soldier Ricardo Ivanov earned 0 experience points in skill #2 (total experience: 140). It is now 1 higher. [STATS] 2010/02/01 23:32:51 - Soldier Ricardo Ivanov earned 50 experience points in skill #3 (total experience: 1150). It is now 4 higher. [STATS] 2010/02/01 23:32:51 - Soldier Ricardo Ivanov earned 0 experience points in skill #4 (total experience: 1050). It is now 4 higher. [STATS] 2010/02/01 23:32:51 - Soldier Ricardo Ivanov earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Ricardo Ivanov earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Ricardo Ivanov earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Ricardo Ivanov earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:32:51 - Soldier Ricardo Ivanov earned 48 experience points in skill #9 (total experience: 1395). It is now 4 higher. Shutdown server: Mission end ==== ShutdownGame ==== music change to karlmacklin_geoscape (from PsymongN2) Calling subsystems ...subsystem 'base' - saved ...subsystem 'research' - saved ...subsystem 'campaign' - saved ...subsystem 'hospital' - saved ...subsystem 'market' - saved ...subsystem 'employee' - saved ...subsystem 'aliencont' - saved ...subsystem 'aircraft' - saved ...subsystem 'installation' - saved ...subsystem 'ufostores' - saved ...subsystem 'production' - saved ...subsystem 'messagesystem' - saved ...subsystem 'stats' - saved ...subsystem 'nations' - saved ...subsystem 'transfer' - saved ...subsystem 'alien base' - saved ...subsystem 'xvirate' - saved ...subsystem 'messageoptions' - saved XML Written to buffer (677814 Bytes) ------- Loading game.so ------- LoadLibrary (./base/game.so) ==== InitGame ==== SV_AssembleMap: Sequential map assembly in 6590 ms CM_LoadMap: "-village/vil_ +c01 +c04 +craft_drop_firebird +craft_ufo_harvester +s01 +r01 +s02 +s02 +h01 +s06 +s02 +s05 +r03 +d06 +s08 +d04 +d05 +d06 +d05 +d03 +d07 +d02 +s04 +d02 +s04 +d03" "-32 0 0 -32 -16 0 0 0 0 -16 -32 0 -16 0 0 0 16 0 -32 24 0 -24 24 0 16 16 0 -8 24 0 -16 24 0 24 -32 0 -16 -8 0 -8 -8 0 24 -24 0 -32 -24 0 24 8 0 -16 16 0 24 0 0 -24 -24 0 -32 -32 0 -16 8 0 24 -16 0 24 -8 0 -16 -32 0 -24 -32 0" Rerouted for RMA in 0.0s checksum for the map '+village': 3581870919 ufo script checksum 3672759176 Created AI player (team 0) Created AI player (team 7) ------------------------------------- Connecting to localhost... connection attempt from loopback connection load material file: 'materials/village.mat' Starting the game... beko has joined team 1 music change to van_mission4 (from ufo1) music change to MarineIndustrial (from van_mission4) (player 0) It's team 1's round beko has taken control over team 1. [STATS] 2010/02/01 23:34:04 - End of game - Team 7 is the winner [STATS] 2010/02/01 23:34:04 - Soldier Jahi Al Ghadban earned 46 experience points in skill #0 (total experience: 368). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Jahi Al Ghadban earned 0 experience points in skill #1 (total experience: 63). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Jahi Al Ghadban earned 0 experience points in skill #2 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Jahi Al Ghadban earned 50 experience points in skill #3 (total experience: 400). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Jahi Al Ghadban earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Jahi Al Ghadban earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Jahi Al Ghadban earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Jahi Al Ghadban earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Jahi Al Ghadban earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Jahi Al Ghadban earned 48 experience points in skill #9 (total experience: 414). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Aza Zavala earned 46 experience points in skill #0 (total experience: 368). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Aza Zavala earned 0 experience points in skill #1 (total experience: 124). It is now 1 higher. [STATS] 2010/02/01 23:34:04 - Soldier Aza Zavala earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Aza Zavala earned 50 experience points in skill #3 (total experience: 600). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Aza Zavala earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Aza Zavala earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Aza Zavala earned 0 experience points in skill #6 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:34:04 - Soldier Aza Zavala earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Aza Zavala earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Aza Zavala earned 48 experience points in skill #9 (total experience: 605). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Emmanuel Martin earned 46 experience points in skill #0 (total experience: 368). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Emmanuel Martin earned 0 experience points in skill #1 (total experience: 96). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Emmanuel Martin earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Emmanuel Martin earned 50 experience points in skill #3 (total experience: 600). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Emmanuel Martin earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Emmanuel Martin earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Emmanuel Martin earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Emmanuel Martin earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Emmanuel Martin earned 0 experience points in skill #8 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:34:04 - Soldier Emmanuel Martin earned 48 experience points in skill #9 (total experience: 641). It is now 3 higher. [STATS] 2010/02/01 23:34:04 - Soldier Naoko Sanchez earned 46 experience points in skill #0 (total experience: 368). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Naoko Sanchez earned 0 experience points in skill #1 (total experience: 104). It is now 1 higher. [STATS] 2010/02/01 23:34:04 - Soldier Naoko Sanchez earned 0 experience points in skill #2 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:34:04 - Soldier Naoko Sanchez earned 50 experience points in skill #3 (total experience: 1000). It is now 3 higher. [STATS] 2010/02/01 23:34:04 - Soldier Naoko Sanchez earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Naoko Sanchez earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Naoko Sanchez earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Naoko Sanchez earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Naoko Sanchez earned 0 experience points in skill #8 (total experience: 1000). It is now 3 higher. [STATS] 2010/02/01 23:34:04 - Soldier Naoko Sanchez earned 48 experience points in skill #9 (total experience: 1285). It is now 4 higher. [STATS] 2010/02/01 23:34:04 - Soldier Calvin Mubarak earned 46 experience points in skill #0 (total experience: 368). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Calvin Mubarak earned 0 experience points in skill #1 (total experience: 101). It is now 1 higher. [STATS] 2010/02/01 23:34:04 - Soldier Calvin Mubarak earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Calvin Mubarak earned 50 experience points in skill #3 (total experience: 400). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Calvin Mubarak earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Calvin Mubarak earned 0 experience points in skill #5 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:34:04 - Soldier Calvin Mubarak earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Calvin Mubarak earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Calvin Mubarak earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Calvin Mubarak earned 48 experience points in skill #9 (total experience: 544). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Sven Chernovsky earned 46 experience points in skill #0 (total experience: 368). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Sven Chernovsky earned 0 experience points in skill #1 (total experience: 69). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Sven Chernovsky earned 0 experience points in skill #2 (total experience: 60). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Sven Chernovsky earned 50 experience points in skill #3 (total experience: 600). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Sven Chernovsky earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Sven Chernovsky earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Sven Chernovsky earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Sven Chernovsky earned 0 experience points in skill #7 (total experience: 400). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Sven Chernovsky earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Sven Chernovsky earned 48 experience points in skill #9 (total experience: 748). It is now 3 higher. [STATS] 2010/02/01 23:34:04 - Soldier Vincent Jaitley earned 46 experience points in skill #0 (total experience: 368). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Vincent Jaitley earned 0 experience points in skill #1 (total experience: 92). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Vincent Jaitley earned 0 experience points in skill #2 (total experience: 60). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Vincent Jaitley earned 50 experience points in skill #3 (total experience: 600). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Vincent Jaitley earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Vincent Jaitley earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Vincent Jaitley earned 0 experience points in skill #6 (total experience: 300). It is now 1 higher. [STATS] 2010/02/01 23:34:04 - Soldier Vincent Jaitley earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Vincent Jaitley earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Vincent Jaitley earned 48 experience points in skill #9 (total experience: 709). It is now 3 higher. [STATS] 2010/02/01 23:34:04 - Soldier Ricardo Ivanov earned 46 experience points in skill #0 (total experience: 368). It is now 2 higher. [STATS] 2010/02/01 23:34:04 - Soldier Ricardo Ivanov earned 0 experience points in skill #1 (total experience: 129). It is now 1 higher. [STATS] 2010/02/01 23:34:04 - Soldier Ricardo Ivanov earned 0 experience points in skill #2 (total experience: 140). It is now 1 higher. [STATS] 2010/02/01 23:34:04 - Soldier Ricardo Ivanov earned 50 experience points in skill #3 (total experience: 1200). It is now 4 higher. [STATS] 2010/02/01 23:34:04 - Soldier Ricardo Ivanov earned 0 experience points in skill #4 (total experience: 1050). It is now 4 higher. [STATS] 2010/02/01 23:34:04 - Soldier Ricardo Ivanov earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Ricardo Ivanov earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Ricardo Ivanov earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Ricardo Ivanov earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:04 - Soldier Ricardo Ivanov earned 48 experience points in skill #9 (total experience: 1443). It is now 4 higher. Shutdown server: Mission end ==== ShutdownGame ==== music change to van_geoscape (from MarineIndustrial) Calling subsystems ...subsystem 'base' - saved ...subsystem 'research' - saved ...subsystem 'campaign' - saved ...subsystem 'hospital' - saved ...subsystem 'market' - saved ...subsystem 'employee' - saved ...subsystem 'aliencont' - saved ...subsystem 'aircraft' - saved ...subsystem 'installation' - saved ...subsystem 'ufostores' - saved ...subsystem 'production' - saved ...subsystem 'messagesystem' - saved ...subsystem 'stats' - saved ...subsystem 'nations' - saved ...subsystem 'transfer' - saved ...subsystem 'alien base' - saved ...subsystem 'xvirate' - saved ...subsystem 'messageoptions' - saved XML Written to buffer (680253 Bytes) ------- Loading game.so ------- LoadLibrary (./base/game.so) ==== InitGame ==== SV_AssembleMap: Sequential map assembly in 1366 ms CM_LoadMap: "-japan/ja_ +craft_drop_firebird +craft_ufo_scout +bridge +w1 +f2 +arc +h1 +h5 +p_br +f2 +p_bl +fill3 +f3 +p_br +fill1 +f1 +p_tl +p_h +p_v +fill2 +fill2" "-16 -8 0 16 -16 0 24 16 0 0 -16 0 8 -16 0 -24 0 0 0 0 0 0 -8 0 16 16 0 8 -8 0 -8 -16 0 -8 16 0 -24 -8 0 -24 -16 0 -16 16 0 -24 16 0 16 0 0 -16 -16 0 16 8 0 24 0 0 24 8 0" Rerouted for RMA in 0.0s checksum for the map '+japan': 2213272248 ufo script checksum 3672759176 Not enough spawn points for team 0 Created AI player (team 0) Created AI player (team 7) ------------------------------------- Connecting to localhost... connection attempt from loopback connection load material file: 'materials/japan.mat' Starting the game... beko has joined team 1 music change to van_mission2 (from ufo1) music change to AlexSullencity (from van_mission2) (player 0) It's team 1's round beko has taken control over team 1. [STATS] 2010/02/01 23:34:43 - End of game - Team 7 is the winner [STATS] 2010/02/01 23:34:43 - Soldier Jahi Al Ghadban earned 46 experience points in skill #0 (total experience: 414). It is now 2 higher. [STATS] 2010/02/01 23:34:43 - Soldier Jahi Al Ghadban earned 0 experience points in skill #1 (total experience: 63). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Jahi Al Ghadban earned 0 experience points in skill #2 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Jahi Al Ghadban earned 50 experience points in skill #3 (total experience: 450). It is now 2 higher. [STATS] 2010/02/01 23:34:43 - Soldier Jahi Al Ghadban earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Jahi Al Ghadban earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Jahi Al Ghadban earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Jahi Al Ghadban earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Jahi Al Ghadban earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Jahi Al Ghadban earned 48 experience points in skill #9 (total experience: 462). It is now 2 higher. [STATS] 2010/02/01 23:34:43 - Soldier Aza Zavala earned 46 experience points in skill #0 (total experience: 414). It is now 2 higher. [STATS] 2010/02/01 23:34:43 - Soldier Aza Zavala earned 0 experience points in skill #1 (total experience: 124). It is now 1 higher. [STATS] 2010/02/01 23:34:43 - Soldier Aza Zavala earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Aza Zavala earned 50 experience points in skill #3 (total experience: 650). It is now 3 higher. [STATS] 2010/02/01 23:34:43 - Soldier Aza Zavala earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Aza Zavala earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Aza Zavala earned 0 experience points in skill #6 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:34:43 - Soldier Aza Zavala earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Aza Zavala earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Aza Zavala earned 48 experience points in skill #9 (total experience: 653). It is now 3 higher. [STATS] 2010/02/01 23:34:43 - Soldier Emmanuel Martin earned 46 experience points in skill #0 (total experience: 414). It is now 2 higher. [STATS] 2010/02/01 23:34:43 - Soldier Emmanuel Martin earned 0 experience points in skill #1 (total experience: 96). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Emmanuel Martin earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Emmanuel Martin earned 50 experience points in skill #3 (total experience: 650). It is now 3 higher. [STATS] 2010/02/01 23:34:43 - Soldier Emmanuel Martin earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Emmanuel Martin earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Emmanuel Martin earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Emmanuel Martin earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Emmanuel Martin earned 0 experience points in skill #8 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:34:43 - Soldier Emmanuel Martin earned 48 experience points in skill #9 (total experience: 689). It is now 3 higher. [STATS] 2010/02/01 23:34:43 - Soldier Naoko Sanchez earned 46 experience points in skill #0 (total experience: 414). It is now 2 higher. [STATS] 2010/02/01 23:34:43 - Soldier Naoko Sanchez earned 0 experience points in skill #1 (total experience: 104). It is now 1 higher. [STATS] 2010/02/01 23:34:43 - Soldier Naoko Sanchez earned 0 experience points in skill #2 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:34:43 - Soldier Naoko Sanchez earned 50 experience points in skill #3 (total experience: 1050). It is now 4 higher. [STATS] 2010/02/01 23:34:43 - Soldier Naoko Sanchez earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Naoko Sanchez earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Naoko Sanchez earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Naoko Sanchez earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Naoko Sanchez earned 0 experience points in skill #8 (total experience: 1000). It is now 3 higher. [STATS] 2010/02/01 23:34:43 - Soldier Naoko Sanchez earned 48 experience points in skill #9 (total experience: 1333). It is now 4 higher. [STATS] 2010/02/01 23:34:43 - Soldier Calvin Mubarak earned 46 experience points in skill #0 (total experience: 414). It is now 2 higher. [STATS] 2010/02/01 23:34:43 - Soldier Calvin Mubarak earned 0 experience points in skill #1 (total experience: 101). It is now 1 higher. [STATS] 2010/02/01 23:34:43 - Soldier Calvin Mubarak earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Calvin Mubarak earned 50 experience points in skill #3 (total experience: 450). It is now 2 higher. [STATS] 2010/02/01 23:34:43 - Soldier Calvin Mubarak earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Calvin Mubarak earned 0 experience points in skill #5 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:34:43 - Soldier Calvin Mubarak earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Calvin Mubarak earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Calvin Mubarak earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Calvin Mubarak earned 48 experience points in skill #9 (total experience: 592). It is now 2 higher. [STATS] 2010/02/01 23:34:43 - Soldier Sven Chernovsky earned 46 experience points in skill #0 (total experience: 414). It is now 2 higher. [STATS] 2010/02/01 23:34:43 - Soldier Sven Chernovsky earned 0 experience points in skill #1 (total experience: 69). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Sven Chernovsky earned 0 experience points in skill #2 (total experience: 60). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Sven Chernovsky earned 50 experience points in skill #3 (total experience: 650). It is now 3 higher. [STATS] 2010/02/01 23:34:43 - Soldier Sven Chernovsky earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Sven Chernovsky earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Sven Chernovsky earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Sven Chernovsky earned 0 experience points in skill #7 (total experience: 400). It is now 2 higher. [STATS] 2010/02/01 23:34:43 - Soldier Sven Chernovsky earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Sven Chernovsky earned 48 experience points in skill #9 (total experience: 796). It is now 3 higher. [STATS] 2010/02/01 23:34:43 - Soldier Vincent Jaitley earned 46 experience points in skill #0 (total experience: 414). It is now 2 higher. [STATS] 2010/02/01 23:34:43 - Soldier Vincent Jaitley earned 0 experience points in skill #1 (total experience: 92). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Vincent Jaitley earned 0 experience points in skill #2 (total experience: 60). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Vincent Jaitley earned 50 experience points in skill #3 (total experience: 650). It is now 3 higher. [STATS] 2010/02/01 23:34:43 - Soldier Vincent Jaitley earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Vincent Jaitley earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Vincent Jaitley earned 0 experience points in skill #6 (total experience: 300). It is now 1 higher. [STATS] 2010/02/01 23:34:43 - Soldier Vincent Jaitley earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Vincent Jaitley earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Vincent Jaitley earned 48 experience points in skill #9 (total experience: 757). It is now 3 higher. [STATS] 2010/02/01 23:34:43 - Soldier Ricardo Ivanov earned 46 experience points in skill #0 (total experience: 414). It is now 2 higher. [STATS] 2010/02/01 23:34:43 - Soldier Ricardo Ivanov earned 0 experience points in skill #1 (total experience: 129). It is now 1 higher. [STATS] 2010/02/01 23:34:43 - Soldier Ricardo Ivanov earned 0 experience points in skill #2 (total experience: 140). It is now 1 higher. [STATS] 2010/02/01 23:34:43 - Soldier Ricardo Ivanov earned 50 experience points in skill #3 (total experience: 1250). It is now 4 higher. [STATS] 2010/02/01 23:34:43 - Soldier Ricardo Ivanov earned 0 experience points in skill #4 (total experience: 1050). It is now 4 higher. [STATS] 2010/02/01 23:34:43 - Soldier Ricardo Ivanov earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Ricardo Ivanov earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Ricardo Ivanov earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Ricardo Ivanov earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:34:43 - Soldier Ricardo Ivanov earned 48 experience points in skill #9 (total experience: 1491). It is now 5 higher. [STATS] 2010/02/01 23:34:44 - End of game - Team 7 is the winner Shutdown server: Mission end ==== ShutdownGame ==== music change to van_geoscape (from AlexSullencity) Calling subsystems ...subsystem 'base' - saved ...subsystem 'research' - saved ...subsystem 'campaign' - saved ...subsystem 'hospital' - saved ...subsystem 'market' - saved ...subsystem 'employee' - saved ...subsystem 'aliencont' - saved ...subsystem 'aircraft' - saved ...subsystem 'installation' - saved ...subsystem 'ufostores' - saved ...subsystem 'production' - saved ...subsystem 'messagesystem' - saved ...subsystem 'stats' - saved ...subsystem 'nations' - saved ...subsystem 'transfer' - saved ...subsystem 'alien base' - saved ...subsystem 'xvirate' - saved ...subsystem 'messageoptions' - saved XML Written to buffer (681026 Bytes) ------- Loading game.so ------- LoadLibrary (./base/game.so) ==== InitGame ==== SV_AssembleMap: Sequential map assembly in 2 ms CM_LoadMap: "-tropic/tr_ +craft_drop_firebird +craft_ufo_harvester +f01 +f07 +f06 +f06 +f01 +h01 +f01 +h04 +f04 +f02 +f01 +f01 +f01 +f06 +f07 +f07 +h04 +p02 +h04 +f02" "-8 -32 0 -16 -16 0 16 -24 0 16 -8 0 16 -32 0 -8 24 0 -32 -32 0 -32 -16 0 -32 -8 0 -16 -24 0 24 -8 0 -16 -32 0 16 0 0 -32 8 0 8 16 0 -32 24 0 8 8 0 -16 8 0 -16 16 0 24 16 0 -16 24 0 24 24 0" Rerouted for RMA in 0.0s checksum for the map '+tropic': 658401725 ufo script checksum 3672759176 Not enough spawn points for team 0 Created AI player (team 0) Created AI player (team 7) ------------------------------------- Connecting to localhost... connection attempt from loopback connection load material file: 'materials/tropic.mat' Starting the game... beko has joined team 1 music change to PsymongN2 (from ufo1) music change to MarineAlienRaid (from PsymongN2) (player 0) It's team 1's round beko has taken control over team 1. [STATS] 2010/02/01 23:35:22 - End of game - Team 7 is the winner [STATS] 2010/02/01 23:35:22 - Soldier Jahi Al Ghadban earned 46 experience points in skill #0 (total experience: 460). It is now 2 higher. [STATS] 2010/02/01 23:35:22 - Soldier Jahi Al Ghadban earned 0 experience points in skill #1 (total experience: 63). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Jahi Al Ghadban earned 0 experience points in skill #2 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Jahi Al Ghadban earned 50 experience points in skill #3 (total experience: 500). It is now 2 higher. [STATS] 2010/02/01 23:35:22 - Soldier Jahi Al Ghadban earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Jahi Al Ghadban earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Jahi Al Ghadban earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Jahi Al Ghadban earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Jahi Al Ghadban earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Jahi Al Ghadban earned 48 experience points in skill #9 (total experience: 510). It is now 2 higher. [STATS] 2010/02/01 23:35:22 - Soldier Aza Zavala earned 46 experience points in skill #0 (total experience: 460). It is now 2 higher. [STATS] 2010/02/01 23:35:22 - Soldier Aza Zavala earned 0 experience points in skill #1 (total experience: 124). It is now 1 higher. [STATS] 2010/02/01 23:35:22 - Soldier Aza Zavala earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Aza Zavala earned 50 experience points in skill #3 (total experience: 700). It is now 3 higher. [STATS] 2010/02/01 23:35:22 - Soldier Aza Zavala earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Aza Zavala earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Aza Zavala earned 0 experience points in skill #6 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:35:22 - Soldier Aza Zavala earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Aza Zavala earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Aza Zavala earned 48 experience points in skill #9 (total experience: 701). It is now 3 higher. [STATS] 2010/02/01 23:35:22 - Soldier Emmanuel Martin earned 46 experience points in skill #0 (total experience: 460). It is now 2 higher. [STATS] 2010/02/01 23:35:22 - Soldier Emmanuel Martin earned 0 experience points in skill #1 (total experience: 96). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Emmanuel Martin earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Emmanuel Martin earned 50 experience points in skill #3 (total experience: 700). It is now 3 higher. [STATS] 2010/02/01 23:35:22 - Soldier Emmanuel Martin earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Emmanuel Martin earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Emmanuel Martin earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Emmanuel Martin earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Emmanuel Martin earned 0 experience points in skill #8 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:35:22 - Soldier Emmanuel Martin earned 48 experience points in skill #9 (total experience: 737). It is now 3 higher. [STATS] 2010/02/01 23:35:22 - Soldier Naoko Sanchez earned 46 experience points in skill #0 (total experience: 460). It is now 2 higher. [STATS] 2010/02/01 23:35:22 - Soldier Naoko Sanchez earned 0 experience points in skill #1 (total experience: 104). It is now 1 higher. [STATS] 2010/02/01 23:35:22 - Soldier Naoko Sanchez earned 0 experience points in skill #2 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:35:22 - Soldier Naoko Sanchez earned 50 experience points in skill #3 (total experience: 1100). It is now 4 higher. [STATS] 2010/02/01 23:35:22 - Soldier Naoko Sanchez earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Naoko Sanchez earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Naoko Sanchez earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Naoko Sanchez earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Naoko Sanchez earned 0 experience points in skill #8 (total experience: 1000). It is now 3 higher. [STATS] 2010/02/01 23:35:22 - Soldier Naoko Sanchez earned 48 experience points in skill #9 (total experience: 1381). It is now 4 higher. [STATS] 2010/02/01 23:35:22 - Soldier Calvin Mubarak earned 46 experience points in skill #0 (total experience: 460). It is now 2 higher. [STATS] 2010/02/01 23:35:22 - Soldier Calvin Mubarak earned 0 experience points in skill #1 (total experience: 101). It is now 1 higher. [STATS] 2010/02/01 23:35:22 - Soldier Calvin Mubarak earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Calvin Mubarak earned 50 experience points in skill #3 (total experience: 500). It is now 2 higher. [STATS] 2010/02/01 23:35:22 - Soldier Calvin Mubarak earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Calvin Mubarak earned 0 experience points in skill #5 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:35:22 - Soldier Calvin Mubarak earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Calvin Mubarak earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Calvin Mubarak earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Calvin Mubarak earned 48 experience points in skill #9 (total experience: 640). It is now 3 higher. [STATS] 2010/02/01 23:35:22 - Soldier Sven Chernovsky earned 46 experience points in skill #0 (total experience: 460). It is now 2 higher. [STATS] 2010/02/01 23:35:22 - Soldier Sven Chernovsky earned 0 experience points in skill #1 (total experience: 69). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Sven Chernovsky earned 0 experience points in skill #2 (total experience: 60). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Sven Chernovsky earned 50 experience points in skill #3 (total experience: 700). It is now 3 higher. [STATS] 2010/02/01 23:35:22 - Soldier Sven Chernovsky earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Sven Chernovsky earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Sven Chernovsky earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Sven Chernovsky earned 0 experience points in skill #7 (total experience: 400). It is now 2 higher. [STATS] 2010/02/01 23:35:22 - Soldier Sven Chernovsky earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Sven Chernovsky earned 48 experience points in skill #9 (total experience: 844). It is now 3 higher. [STATS] 2010/02/01 23:35:22 - Soldier Vincent Jaitley earned 46 experience points in skill #0 (total experience: 460). It is now 2 higher. [STATS] 2010/02/01 23:35:22 - Soldier Vincent Jaitley earned 0 experience points in skill #1 (total experience: 92). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Vincent Jaitley earned 0 experience points in skill #2 (total experience: 60). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Vincent Jaitley earned 50 experience points in skill #3 (total experience: 700). It is now 3 higher. [STATS] 2010/02/01 23:35:22 - Soldier Vincent Jaitley earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Vincent Jaitley earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Vincent Jaitley earned 0 experience points in skill #6 (total experience: 300). It is now 1 higher. [STATS] 2010/02/01 23:35:22 - Soldier Vincent Jaitley earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Vincent Jaitley earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Vincent Jaitley earned 48 experience points in skill #9 (total experience: 805). It is now 3 higher. [STATS] 2010/02/01 23:35:22 - Soldier Ricardo Ivanov earned 46 experience points in skill #0 (total experience: 460). It is now 2 higher. [STATS] 2010/02/01 23:35:22 - Soldier Ricardo Ivanov earned 0 experience points in skill #1 (total experience: 129). It is now 1 higher. [STATS] 2010/02/01 23:35:22 - Soldier Ricardo Ivanov earned 0 experience points in skill #2 (total experience: 140). It is now 1 higher. [STATS] 2010/02/01 23:35:22 - Soldier Ricardo Ivanov earned 50 experience points in skill #3 (total experience: 1300). It is now 4 higher. [STATS] 2010/02/01 23:35:22 - Soldier Ricardo Ivanov earned 0 experience points in skill #4 (total experience: 1050). It is now 4 higher. [STATS] 2010/02/01 23:35:22 - Soldier Ricardo Ivanov earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Ricardo Ivanov earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Ricardo Ivanov earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Ricardo Ivanov earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:35:22 - Soldier Ricardo Ivanov earned 48 experience points in skill #9 (total experience: 1539). It is now 5 higher. Shutdown server: Mission end ==== ShutdownGame ==== music change to van_geoscape (from MarineAlienRaid) Loading savegame xml (size 43633) Loading savegame ...version: 3 ...game version: 2.3-dev ...xml Size: 622011, compressed? y Shutdown gametype 'Campaign mode' Change gametype to 'Campaign mode' --- save subsystem initialization -- added base subsystem added research subsystem added campaign subsystem added hospital subsystem added market subsystem added employee subsystem added aliencont subsystem added aircraft subsystem added installati Program received signal SIGINT, Interrupt. [Switching to Thread 0x7f2deff3d730 (LWP 11933)] 0x000000000052dd29 in ?? () (gdb) bt full #0 0x000000000052dd29 in ?? () No symbol table info available. #1 0x000000000052e902 in ?? () No symbol table info available. #2 0x000000000052eaba in ?? () No symbol table info available. #3 0x000000000052ef84 in ?? () No symbol table info available. #4 0x000000000052fab5 in SV_AssembleMap () No symbol table info available. #5 0x000000000052a901 in ?? () No symbol table info available. #6 0x000000000052ada1 in SV_Map () No symbol table info available. #7 0x0000000000528a15 in ?? () No symbol table info available. #8 0x00000000004f9c09 in Cmd_ExecuteString () No symbol table info available. #9 0x00000000004f88b7 in Cbuf_Execute () No symbol table info available. #10 0x000000000043c72d in ?? () No symbol table info available. #11 0x000000000043cb65 in CL_Frame () No symbol table info available. #12 0x000000000050742e in ?? () No symbol table info available. #13 0x00000000005078f1 in Qcommon_Frame () No symbol table info available. #14 0x0000000000564971 in main () No symbol table info available. (gdb) t 2 [Switching to thread 2 (Thread 0x41902950 (LWP 11936))]#0 0x00007f2df37feab1 in nanosleep () from /lib/libpthread.so.0 (gdb) bt full #0 0x00007f2df37feab1 in nanosleep () from /lib/libpthread.so.0 No symbol table info available. #1 0x00007f2df3a61b34 in SDL_Delay () from /usr/lib/libSDL-1.2.so.0 No locals. #2 0x00007f2df3a3ebec in ALSA_PlayAudio () from /usr/lib/libSDL-1.2.so.0 No locals. #3 0x00007f2df3a153d5 in SDL_RunAudio () from /usr/lib/libSDL-1.2.so.0 No locals. #4 0x00007f2df3a1c967 in SDL_RunThread () from /usr/lib/libSDL-1.2.so.0 No locals. #5 0x00007f2df3a5faf9 in RunThread () from /usr/lib/libSDL-1.2.so.0 No locals. #6 0x00007f2df37f7007 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #7 0x00007f2df356e61d in clone () from /lib/libc.so.6 No symbol table info available. (gdb) t3  3 (gdb) run The program being debugged has been started already. Start it from the beginning? (y or n) Starting program: /home/beko/incoming/ufoai/ufo (no debugging symbols found) (no debugging symbols found) (no debugging symbols found) [Thread debugging using libthread_db enabled] [New Thread 0x7fd66ee7d730 (LWP 11947)] ---- filesystem initialization ----- Adding game dir: /usr/local/lib/ufoai/base Adding game dir: /usr/local/share/ufoai/base Adding game dir: ./base Added packfile ./base/0base.pk3 (8 files) Added packfile ./base/0maps.pk3 (508 files) Added packfile ./base/0materials.pk3 (41 files) Added packfile ./base/0media.pk3 (10 files) Added packfile ./base/0models.pk3 (1659 files) Added packfile ./base/0music.pk3 (48 files) Added packfile ./base/0pics.pk3 (2544 files) Added packfile ./base/0shaders.pk3 (12 files) Added packfile ./base/0snd.pk3 (214 files) Added packfile ./base/0ufos.pk3 (97 files) Added packfile ./base/0videos.pk3 (1 files) Adding game dir: /home/beko/.ufoai/2.3-dev/base using /home/beko/.ufoai/2.3-dev/base for writing executing default.cfg executing config.cfg ----- network initialization ------- libcurl/7.19.6 OpenSSL/0.9.8k zlib/1.2.3 libidn/1.10 initialized. ------ server initialization ------- added 7 maps to the mapcycle ----- console initialization ------- Console initialized. ------- video initialization ------- SDL version: 1.2.14 I: desktop depth: 32bpp I: video memory: 0 I: video driver: x11 I: setting mode 8 I: set multisample buffers to 1 I: set swap control to 0 I: 1280x1024 (fullscreen: no) I: got 8 bits of stencil I: got 24 bits of depth buffer I: got double buffer I: got 8 bits for red I: got 8 bits for green I: got 8 bits for blue I: got 0 bits for alpha I: got 2 multisample buffers GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce FX 5900XT/AGP/SSE2 GL_VERSION: 2.1.2 NVIDIA 173.14.22 GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_SGIS_generate_mipma[New Thread 0x42363950 (LWP 11948)] p GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum max texture units: 4 max texture size: detected 4096 but using 1024 as requested SDL_ttf version 2.0.9 - we need at least 2.0.7 ------- sound initialization ------- SDL_mixer version: 1.2.9 ... driver: 'alsa' ... audio rate: 44100 ... audio channels: 2 ------- input initialization ------- 0 possible joysticks no joystick found. ----------- parse scripts ---------- Shared Client/Server Info loaded ...118 items parsed ... 32 damage types parsed ... 73 map definitions parsed ... 29 equipment definitions parsed ... 10 inventory definitions parsed ... 22 team definitions parsed executing keys.cfg music change to van_theme (from PsymongN3) executing autoexec.cfg "version" is "UFO: Alien Invasion 2.3-dev x86_64 Feb 1 2010 Linux DEBUG" CL_LanguageInit: language settings are stored in configuration: de ...using language: de_LU.utf8 SDL_ttf version 2.0.9 - we need at least 2.0.7 ...registering 10 fonts 130 static models loaded ====== UFO Initialized ====== ============================= Switch grab input off Change gametype to 'Campaign mode' --- save subsystem initialization -- added base subsystem added research subsystem added campaign subsystem added hospital subsystem added market subsystem added employee subsystem added aliencont subsystem added aircraft subsystem added installation subsystem added ufostores subsystem added production subsystem added messagesystem subsystem added stats subsystem added nations subsystem added transfer subsystem added alien base subsystem added xvirate subsystem added messageoptions subsystem Campaign data loaded - size 5903600 bytes ...techs: 203 ...buildings: 23 ...ranks: 16 ...nations: 8 ...cities: 457 Loading savegame xml (size 43633) Loading savegame ...version: 3 ...game version: 2.3-dev ...xml Size: 622011, compressed? y Shutdown gametype 'Campaign mode' Change gametype to 'Campaign mode' --- save subsystem initialization -- added base subsystem added research subsystem added campaign subsystem added hospital subsystem added market subsystem added employee subsystem added aliencont subsystem added aircraft subsystem added installation subsystem added ufostores subsystem added production subsystem added messagesystem subsystem added stats subsystem added nations subsystem added transfer subsystem added alien base subsystem added xvirate subsystem added messageoptions subsystem Campaign data loaded - size 5903600 bytes ...techs: 203 ...buildings: 23 ...ranks: 16 ...nations: 8 ...cities: 457 Load 'slot1' 18 subsystems ...Running subsystem 'base' ...subsystem 'base' - loaded. ...Running subsystem 'research' ...subsystem 'research' - loaded. ...Running subsystem 'campaign' ...subsystem 'campaign' - loaded. ...Running subsystem 'hospital' ...subsystem 'hospital' - loaded. ...Running subsystem 'market' ...subsystem 'market' - loaded. ...Running subsystem 'employee' ...subsystem 'employee' - loaded. ...Running subsystem 'aliencont' ...subsystem 'aliencont' - loaded. ...Running subsystem 'aircraft' ...subsystem 'aircraft' - loaded. ...Running subsystem 'installation' ...subsystem 'installation' - loaded. ...Running subsystem 'ufostores' ...subsystem 'ufostores' - loaded. ...Running subsystem 'production' ...subsystem 'production' - loaded. ...Running subsystem 'messagesystem' ...subsystem 'messagesystem' - loaded. ...Running subsystem 'stats' ...subsystem 'stats' - loaded. ...Running subsystem 'nations' ...subsystem 'nations' - loaded. ...Running subsystem 'transfer' ...subsystem 'transfer' - loaded. ...Running subsystem 'alien base' ...subsystem 'alien base' - loaded. ...Running subsystem 'xvirate' ...subsystem 'xvirate' - loaded. ...Running subsystem 'messageoptions' ...subsystem 'messageoptions' - loaded. File 'slot1' successfully loaded from compressed xml savegame. music change to van_geoscape (from van_theme) music change to van_geoscape (from van_geoscape) Calling subsystems ...subsystem 'base' - saved ...subsystem 'research' - saved ...subsystem 'campaign' - saved ...subsystem 'hospital' - saved ...subsystem 'market' - saved ...subsystem 'employee' - saved ...subsystem 'aliencont' - saved ...subsystem 'aircraft' - saved ...subsystem 'installation' - saved ...subsystem 'ufostores' - saved ...subsystem 'production' - saved ...subsystem 'messagesystem' - saved ...subsystem 'stats' - saved ...subsystem 'nations' - saved ...subsystem 'transfer' - saved ...subsystem 'alien base' - saved ...subsystem 'xvirate' - saved ...subsystem 'messageoptions' - saved XML Written to buffer (621478 Bytes) ------- Loading game.so ------- LoadLibrary (./base/game.so) ==== InitGame ==== SV_AssembleMap: Sequential map assembly in 21 ms CM_LoadMap: "-forest/fr_ +craft_drop_firebird +craft_ufo_harvester +a1 +a1 +a2 +h1 +h2 +w6 +w8 +f9 +f10 +a2 +f1 +f3 +f3 +f6 +f7 +f8 +f10 +w2 +w5 +w4 +w5 +f1 +w2 +f1 +f8 +f2 +f2" "-16 -24 0 -32 0 0 24 -32 0 24 -8 0 16 0 0 8 8 0 -24 -32 0 24 -24 0 0 -32 0 -32 -16 0 -16 -8 0 0 -8 0 24 16 0 24 24 0 -32 -32 0 16 -32 0 -32 0 0 16 -8 0 -32 32 0 16 -16 0 -16 -32 0 8 -24 0 8 -16 0 -16 32 0 -8 -32 0 -8 32 0 0 32 0 8 32 0 16 32 0" Rerouted for RMA in 0.0s checksum for the map '+forest': 2971623078 ufo script checksum 3672759176 Created AI player (team 0) Created AI player (team 7) ------------------------------------- Connecting to localhost... connection attempt from loopback connection load material file: 'materials/forest.mat' Starting the game... beko has joined team 1 music change to van_mission3 (from van_geoscape) music change to dawn (from van_mission3) (player 0) It's team 1's round beko has taken control over team 1. Can't activate reaction fire. Can't activate reaction fire. [STATS] 2010/02/01 23:40:01 - End of game - Team 7 is the winner [STATS] 2010/02/01 23:40:01 - Soldier Jahi Al Ghadban earned 46 experience points in skill #0 (total experience: 138). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Jahi Al Ghadban earned 0 experience points in skill #1 (total experience: 36). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Jahi Al Ghadban earned 0 experience points in skill #2 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Jahi Al Ghadban earned 50 experience points in skill #3 (total experience: 150). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Jahi Al Ghadban earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Jahi Al Ghadban earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Jahi Al Ghadban earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Jahi Al Ghadban earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Jahi Al Ghadban earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Jahi Al Ghadban earned 48 experience points in skill #9 (total experience: 161). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Aza Zavala earned 46 experience points in skill #0 (total experience: 138). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Aza Zavala earned 0 experience points in skill #1 (total experience: 51). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Aza Zavala earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Aza Zavala earned 50 experience points in skill #3 (total experience: 350). It is now 2 higher. [STATS] 2010/02/01 23:40:01 - Soldier Aza Zavala earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Aza Zavala earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Aza Zavala earned 0 experience points in skill #6 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Aza Zavala earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Aza Zavala earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Aza Zavala earned 48 experience points in skill #9 (total experience: 329). It is now 2 higher. [STATS] 2010/02/01 23:40:01 - Soldier Emmanuel Martin earned 46 experience points in skill #0 (total experience: 138). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Emmanuel Martin earned 0 experience points in skill #1 (total experience: 45). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Emmanuel Martin earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Emmanuel Martin earned 50 experience points in skill #3 (total experience: 350). It is now 2 higher. [STATS] 2010/02/01 23:40:01 - Soldier Emmanuel Martin earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Emmanuel Martin earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Emmanuel Martin earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Emmanuel Martin earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Emmanuel Martin earned 0 experience points in skill #8 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Emmanuel Martin earned 48 experience points in skill #9 (total experience: 376). It is now 2 higher. [STATS] 2010/02/01 23:40:01 - Soldier Naoko Sanchez earned 46 experience points in skill #0 (total experience: 138). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Naoko Sanchez earned 0 experience points in skill #1 (total experience: 35). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Naoko Sanchez earned 0 experience points in skill #2 (total experience: 40). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Naoko Sanchez earned 50 experience points in skill #3 (total experience: 350). It is now 2 higher. [STATS] 2010/02/01 23:40:01 - Soldier Naoko Sanchez earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Naoko Sanchez earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Naoko Sanchez earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Naoko Sanchez earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Naoko Sanchez earned 0 experience points in skill #8 (total experience: 400). It is now 2 higher. [STATS] 2010/02/01 23:40:01 - Soldier Naoko Sanchez earned 48 experience points in skill #9 (total experience: 481). It is now 2 higher. [STATS] 2010/02/01 23:40:01 - Soldier Calvin Mubarak earned 46 experience points in skill #0 (total experience: 138). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Calvin Mubarak earned 0 experience points in skill #1 (total experience: 49). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Calvin Mubarak earned 0 experience points in skill #2 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Calvin Mubarak earned 50 experience points in skill #3 (total experience: 150). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Calvin Mubarak earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Calvin Mubarak earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Calvin Mubarak earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Calvin Mubarak earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Calvin Mubarak earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Calvin Mubarak earned 48 experience points in skill #9 (total experience: 168). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Sven Chernovsky earned 46 experience points in skill #0 (total experience: 138). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Sven Chernovsky earned 0 experience points in skill #1 (total experience: 15). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Sven Chernovsky earned 0 experience points in skill #2 (total experience: 30). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Sven Chernovsky earned 50 experience points in skill #3 (total experience: 150). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Sven Chernovsky earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Sven Chernovsky earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Sven Chernovsky earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Sven Chernovsky earned 0 experience points in skill #7 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Sven Chernovsky earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Sven Chernovsky earned 48 experience points in skill #9 (total experience: 266). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Vincent Jaitley earned 46 experience points in skill #0 (total experience: 138). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Vincent Jaitley earned 0 experience points in skill #1 (total experience: 24). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Vincent Jaitley earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Vincent Jaitley earned 50 experience points in skill #3 (total experience: 350). It is now 2 higher. [STATS] 2010/02/01 23:40:01 - Soldier Vincent Jaitley earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Vincent Jaitley earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Vincent Jaitley earned 0 experience points in skill #6 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Vincent Jaitley earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Vincent Jaitley earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Vincent Jaitley earned 48 experience points in skill #9 (total experience: 315). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Ricardo Ivanov earned 46 experience points in skill #0 (total experience: 138). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Ricardo Ivanov earned 0 experience points in skill #1 (total experience: 59). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Ricardo Ivanov earned 0 experience points in skill #2 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:40:01 - Soldier Ricardo Ivanov earned 50 experience points in skill #3 (total experience: 750). It is now 3 higher. [STATS] 2010/02/01 23:40:01 - Soldier Ricardo Ivanov earned 0 experience points in skill #4 (total experience: 750). It is now 3 higher. [STATS] 2010/02/01 23:40:01 - Soldier Ricardo Ivanov earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Ricardo Ivanov earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Ricardo Ivanov earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Ricardo Ivanov earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:40:01 - Soldier Ricardo Ivanov earned 48 experience points in skill #9 (total experience: 898). It is now 3 higher. Shutdown server: Mission end ==== ShutdownGame ==== music change to karlmacklin_geoscape (from dawn) Calling subsystems ...subsystem 'base' - saved ...subsystem 'research' - saved ...subsystem 'campaign' - saved ...subsystem 'hospital' - saved ...subsystem 'market' - saved ...subsystem 'employee' - saved ...subsystem 'aliencont' - saved ...subsystem 'aircraft' - saved ...subsystem 'installation' - saved ...subsystem 'ufostores' - saved ...subsystem 'production' - saved ...subsystem 'messagesystem' - saved ...subsystem 'stats' - saved ...subsystem 'nations' - saved ...subsystem 'transfer' - saved ...subsystem 'alien base' - saved ...subsystem 'xvirate' - saved ...subsystem 'messageoptions' - saved XML Written to buffer (620224 Bytes) ------- Loading game.so ------- LoadLibrary (./base/game.so) ==== InitGame ==== SV_AssembleMap: Sequential map assembly in 3 ms CM_LoadMap: "-farm/f_ +craft_drop_firebird +craft_ufo_harvester +field_b +farmhouse_b +stables_a +farmhouse_a +filler_m_a +stables_b +filler_l_a +farmhouse_c +silo +filler_l_a +filler_l_b +filler_l_a +barn_a +barn_b +wind +filler_s +filler_m_b +filler_m_a" "-8 -16 0 -24 8 0 -40 -40 0 16 16 0 -8 -40 0 16 -40 0 -8 -24 0 -40 -8 0 0 0 0 -40 16 0 8 -24 0 -24 0 0 16 -24 0 16 8 0 24 -24 0 24 -8 0 -24 -8 0 32 16 0 32 24 0 -40 32 0" Rerouted for RMA in 0.0s checksum for the map '+farm': 4135470832 ufo script checksum 3672759176 Created AI player (team 0) Created AI player (team 7) ------------------------------------- Connecting to localhost... connection attempt from loopback connection load material file: 'materials/farm.mat' Starting the game... beko has joined team 1 music change to PsymongR5 (from ufo1) music change to dawn (from PsymongR5) (player 0) It's team 1's round beko has taken control over team 1. Team 1 ended round, team 7's round started! Team 7 ended round, team 0's round started! Team 0 ended round, team 1's round started! [STATS] 2010/02/01 23:41:44 - End of game - Team 7 is the winner [STATS] 2010/02/01 23:41:44 - Soldier Jahi Al Ghadban earned 46 experience points in skill #0 (total experience: 184). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Jahi Al Ghadban earned 0 experience points in skill #1 (total experience: 36). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Jahi Al Ghadban earned 0 experience points in skill #2 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Jahi Al Ghadban earned 50 experience points in skill #3 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Jahi Al Ghadban earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Jahi Al Ghadban earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Jahi Al Ghadban earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Jahi Al Ghadban earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Jahi Al Ghadban earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Jahi Al Ghadban earned 48 experience points in skill #9 (total experience: 209). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Aza Zavala earned 46 experience points in skill #0 (total experience: 184). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Aza Zavala earned 0 experience points in skill #1 (total experience: 51). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Aza Zavala earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Aza Zavala earned 50 experience points in skill #3 (total experience: 400). It is now 2 higher. [STATS] 2010/02/01 23:41:44 - Soldier Aza Zavala earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Aza Zavala earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Aza Zavala earned 0 experience points in skill #6 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Aza Zavala earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Aza Zavala earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Aza Zavala earned 48 experience points in skill #9 (total experience: 377). It is now 2 higher. [STATS] 2010/02/01 23:41:44 - Soldier Emmanuel Martin earned 46 experience points in skill #0 (total experience: 184). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Emmanuel Martin earned 0 experience points in skill #1 (total experience: 45). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Emmanuel Martin earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Emmanuel Martin earned 50 experience points in skill #3 (total experience: 400). It is now 2 higher. [STATS] 2010/02/01 23:41:44 - Soldier Emmanuel Martin earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Emmanuel Martin earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Emmanuel Martin earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Emmanuel Martin earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Emmanuel Martin earned 0 experience points in skill #8 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Emmanuel Martin earned 48 experience points in skill #9 (total experience: 424). It is now 2 higher. [STATS] 2010/02/01 23:41:44 - Soldier Calvin Mubarak earned 46 experience points in skill #0 (total experience: 184). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Calvin Mubarak earned 0 experience points in skill #1 (total experience: 49). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Calvin Mubarak earned 0 experience points in skill #2 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Calvin Mubarak earned 50 experience points in skill #3 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Calvin Mubarak earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Calvin Mubarak earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Calvin Mubarak earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Calvin Mubarak earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Calvin Mubarak earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Calvin Mubarak earned 48 experience points in skill #9 (total experience: 216). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Sven Chernovsky earned 46 experience points in skill #0 (total experience: 184). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Sven Chernovsky earned 0 experience points in skill #1 (total experience: 15). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Sven Chernovsky earned 0 experience points in skill #2 (total experience: 30). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Sven Chernovsky earned 50 experience points in skill #3 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Sven Chernovsky earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Sven Chernovsky earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Sven Chernovsky earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Sven Chernovsky earned 0 experience points in skill #7 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Sven Chernovsky earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Sven Chernovsky earned 48 experience points in skill #9 (total experience: 314). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Ricardo Ivanov earned 46 experience points in skill #0 (total experience: 184). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Ricardo Ivanov earned 13 experience points in skill #1 (total experience: 72). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Ricardo Ivanov earned 0 experience points in skill #2 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:41:44 - Soldier Ricardo Ivanov earned 50 experience points in skill #3 (total experience: 800). It is now 3 higher. [STATS] 2010/02/01 23:41:44 - Soldier Ricardo Ivanov earned 0 experience points in skill #4 (total experience: 750). It is now 3 higher. [STATS] 2010/02/01 23:41:44 - Soldier Ricardo Ivanov earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Ricardo Ivanov earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Ricardo Ivanov earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Ricardo Ivanov earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:41:44 - Soldier Ricardo Ivanov earned 54 experience points in skill #9 (total experience: 952). It is now 3 higher. Shutdown server: Mission end ==== ShutdownGame ==== music change to karlmacklin_geoscape (from dawn) Calling subsystems ...subsystem 'base' - saved ...subsystem 'research' - saved ...subsystem 'campaign' - saved ...subsystem 'hospital' - saved ...subsystem 'market' - saved ...subsystem 'employee' - saved ...subsystem 'aliencont' - saved ...subsystem 'aircraft' - saved ...subsystem 'installation' - saved ...subsystem 'ufostores' - saved ...subsystem 'production' - saved ...subsystem 'messagesystem' - saved ...subsystem 'stats' - saved ...subsystem 'nations' - saved ...subsystem 'transfer' - saved ...subsystem 'alien base' - saved ...subsystem 'xvirate' - saved ...subsystem 'messageoptions' - saved XML Written to buffer (620278 Bytes) ------- Loading game.so ------- LoadLibrary (./base/game.so) ==== InitGame ==== checksum for the map 'city_train': 3056214382 ufo script checksum 3672759176 Not enough spawn points for team 0 Created AI player (team 0) Created AI player (team 7) ------------------------------------- Connecting to localhost... connection attempt from loopback connection load material file: 'materials/city_train.mat' Starting the game... beko has joined team 1 music change to van_mission4 (from ufo1) music change to PsymongO6 (from van_mission4) (player 0) It's team 1's round beko has taken control over team 1. [STATS] 2010/02/01 23:43:38 - End of game - Team 7 is the winner [STATS] 2010/02/01 23:43:38 - Soldier Jahi Al Ghadban earned 46 experience points in skill #0 (total experience: 230). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Jahi Al Ghadban earned 0 experience points in skill #1 (total experience: 36). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Jahi Al Ghadban earned 0 experience points in skill #2 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Jahi Al Ghadban earned 50 experience points in skill #3 (total experience: 250). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Jahi Al Ghadban earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Jahi Al Ghadban earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Jahi Al Ghadban earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Jahi Al Ghadban earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Jahi Al Ghadban earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Jahi Al Ghadban earned 48 experience points in skill #9 (total experience: 257). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Aza Zavala earned 46 experience points in skill #0 (total experience: 230). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Aza Zavala earned 0 experience points in skill #1 (total experience: 51). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Aza Zavala earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Aza Zavala earned 50 experience points in skill #3 (total experience: 450). It is now 2 higher. [STATS] 2010/02/01 23:43:38 - Soldier Aza Zavala earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Aza Zavala earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Aza Zavala earned 0 experience points in skill #6 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Aza Zavala earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Aza Zavala earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Aza Zavala earned 48 experience points in skill #9 (total experience: 425). It is now 2 higher. [STATS] 2010/02/01 23:43:38 - Soldier Emmanuel Martin earned 46 experience points in skill #0 (total experience: 230). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Emmanuel Martin earned 0 experience points in skill #1 (total experience: 45). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Emmanuel Martin earned 0 experience points in skill #2 (total experience: 20). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Emmanuel Martin earned 50 experience points in skill #3 (total experience: 450). It is now 2 higher. [STATS] 2010/02/01 23:43:38 - Soldier Emmanuel Martin earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Emmanuel Martin earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Emmanuel Martin earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Emmanuel Martin earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Emmanuel Martin earned 0 experience points in skill #8 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Emmanuel Martin earned 48 experience points in skill #9 (total experience: 472). It is now 2 higher. [STATS] 2010/02/01 23:43:38 - Soldier Calvin Mubarak earned 46 experience points in skill #0 (total experience: 230). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Calvin Mubarak earned 0 experience points in skill #1 (total experience: 49). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Calvin Mubarak earned 0 experience points in skill #2 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Calvin Mubarak earned 50 experience points in skill #3 (total experience: 250). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Calvin Mubarak earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Calvin Mubarak earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Calvin Mubarak earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Calvin Mubarak earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Calvin Mubarak earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Calvin Mubarak earned 48 experience points in skill #9 (total experience: 264). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Sven Chernovsky earned 46 experience points in skill #0 (total experience: 230). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Sven Chernovsky earned 0 experience points in skill #1 (total experience: 15). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Sven Chernovsky earned 0 experience points in skill #2 (total experience: 30). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Sven Chernovsky earned 50 experience points in skill #3 (total experience: 250). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Sven Chernovsky earned 0 experience points in skill #4 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Sven Chernovsky earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Sven Chernovsky earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Sven Chernovsky earned 0 experience points in skill #7 (total experience: 200). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Sven Chernovsky earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Sven Chernovsky earned 48 experience points in skill #9 (total experience: 362). It is now 2 higher. [STATS] 2010/02/01 23:43:38 - Soldier Ricardo Ivanov earned 46 experience points in skill #0 (total experience: 230). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Ricardo Ivanov earned 0 experience points in skill #1 (total experience: 72). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Ricardo Ivanov earned 0 experience points in skill #2 (total experience: 100). It is now 1 higher. [STATS] 2010/02/01 23:43:38 - Soldier Ricardo Ivanov earned 50 experience points in skill #3 (total experience: 850). It is now 3 higher. [STATS] 2010/02/01 23:43:38 - Soldier Ricardo Ivanov earned 0 experience points in skill #4 (total experience: 750). It is now 3 higher. [STATS] 2010/02/01 23:43:38 - Soldier Ricardo Ivanov earned 0 experience points in skill #5 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Ricardo Ivanov earned 0 experience points in skill #6 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Ricardo Ivanov earned 0 experience points in skill #7 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Ricardo Ivanov earned 0 experience points in skill #8 (total experience: 0). It is now 0 higher. [STATS] 2010/02/01 23:43:38 - Soldier Ricardo Ivanov earned 48 experience points in skill #9 (total experience: 1000). It is now 3 higher. Shutdown server: Mission end ==== ShutdownGame ==== music change to van_geoscape (from PsymongO6) Calling subsystems ...subsystem 'base' - saved ...subsystem 'research' - saved ...subsystem 'campaign' - saved ...subsystem 'hospital' - saved ...subsystem 'market' - saved ...subsystem 'employee' - saved ...subsystem 'aliencont' - saved ...subsystem 'aircraft' - saved ...subsystem 'installation' - saved ...subsystem 'ufostores' - saved ...subsystem 'production' - saved ...subsystem 'messagesystem' - saved ...subsystem 'stats' - saved ...subsystem 'nations' - saved ...subsystem 'transfer' - saved ...subsystem 'alien base' - saved ...subsystem 'xvirate' - saved ...subsystem 'messageoptions' - saved XML Written to buffer (616818 Bytes) ------- Loading game.so ------- LoadLibrary (./base/game.so) ==== InitGame ==== checksum for the map 'city_train': 3056214382 ufo script checksum 3672759176 Not enough spawn points for team 0 Created AI player (team 0) Created AI player (team 7) ------------------------------------- Connecting to localhost... connection attempt from loopback connection load material file: 'materials/city_train.mat' Starting the game... beko has joined team 1 music change to MarineAlienRaid (from ufo1) ******************** ERROR: Texture is already freed and no longer uploaded, texnum is invalid for model models/soldiers/malelight/head01b.md2 ******************** Shutdown server: Server crashed. ==== ShutdownGame ==== music change to karlmacklin_geoscape (from MarineAlienRaid) [cmd] r_listimages Show all loaded images on game console r_listimages ------------------ EF 0 0 RGB: 1 idx: ***r_dayandnighttexture*** EF 1024 1024 RGB: 2 idx: pics/envmaps/envmap_0 EF 1024 1024 RGB: 3 idx: pics/envmaps/envmap_1 WR 0 0 RGB: 4 idx: ***r_radarTexture*** EF 0 0 RGB: 5 idx: ***r_xvitexture*** EF 8 8 RGB: 6 idx: ***r_notexture*** EF 16 16 RGB: 7 idx: ***r_warptexture*** EF 0 0 RGB: 8 idx: ***cinematic*** EF 32 32 RGB: 9 idx: pics/sfx/shadow EF 64 64 RGB: 10 idx: pics/sfx/blood_0 EF 64 64 RGB: 11 idx: pics/sfx/blood_1 EF 64 64 RGB: 12 idx: pics/sfx/blood_2 CH 0 0 RGB: 13 idx: pics/conchars PI 0 0 RGB: 14 idx: pics/cursors/wait PI 0 0 RGB: 15 idx: pics/cursors/ducked PI 0 0 RGB: 16 idx: pics/cursors/reactionfire PI 0 0 RGB: 17 idx: pics/cursors/reactionfiremany PI 0 0 RGB: 18 idx: pics/cursors/cursor1 PI 1024 1024 RGB: 19 idx: pics/loading PI 0 0 RGB: 20 idx: pics/ui/bar_border PI 1024 1024 RGB: 21 idx: pics/ui/base_bg PI 64 64 RGB: 22 idx: pics/icons/health_unused PI 512 128 RGB: 23 idx: pics/ui/hosp_button_green PI 0 0 RGB: 24 idx: pics/althud/bar_right PI 0 0 RGB: 25 idx: pics/althud/bar_top PI 0 0 RGB: 26 idx: pics/ui/base_ul PI 0 0 RGB: 27 idx: pics/ui/base_ur PI 0 0 RGB: 28 idx: pics/ui/base_lr PI 1024 1024 RGB: 29 idx: pics/ui/options_bg PI 1024 1024 RGB: 30 idx: pics/ui/main_bg PI 1024 1024 RGB: 31 idx: pics/ui/losegame_bg PI 1024 1024 RGB: 32 idx: pics/ui/wingame_bg PI 1024 1024 RGB: 33 idx: pics/ui/equipment_bg PI 256 1024 RGB: 34 idx: pics/ui/geo_menu PI 512 32 RGB: 35 idx: pics/ui/popup_button_hl PI 0 0 RGB: 36 idx: pics/geoscape/radar PI 0 0 RGB: 37 idx: pics/geoscape/defence PI 0 0 RGB: 38 idx: pics/geoscape/ufoyard PI 0 0 RGB: 39 idx: pics/geoscape/base PI 0 0 RGB: 40 idx: pics/hud/bar_inventory PI 1024 1024 RGB: 41 idx: pics/ui/irc_bg PI 1024 1024 RGB: 42 idx: pics/ui/won_bg PI 1024 1024 RGB: 43 idx: pics/ui/lost_bg PI 1024 1024 RGB: 44 idx: pics/ui/mail_bg PI 0 0 RGB: 45 idx: pics/ui/bar_rahmen PI 32 32 RGB: 46 idx: pics/ui/notify_notice PI 32 32 RGB: 47 idx: pics/ui/notify_pause PI 32 32 RGB: 48 idx: pics/ui/notify_sound PI 1024 1024 RGB: 49 idx: pics/ui/multiplayer_bg PI 1024 1024 RGB: 50 idx: pics/ui/mp_team_edit_bg PI 0 0 RGB: 51 idx: pics/hud/bar_phys PI 1024 1024 RGB: 52 idx: pics/ui/skirmish_bg PI 1024 1024 RGB: 53 idx: pics/ui/stats_bg ST 256 256 RGB: 54 idx: models/aliens/taman/body01a ST 256 256 RGB: 55 idx: models/aliens/taman/body01b ST 128 128 RGB: 56 idx: models/aliens/taman/head01a ST 256 256 RGB: 57 idx: models/aliens/ortnok/body01a ST 256 256 RGB: 58 idx: models/aliens/ortnok/body01b ST 256 256 RGB: 59 idx: models/aliens/ortnok/body01c ST 128 128 RGB: 60 idx: models/aliens/ortnok/head01 ST 128 128 RGB: 61 idx: models/aliens/ortnok/head02 ST 128 128 RGB: 62 idx: models/aliens/ortnok/head03 ST 512 512 RGB: 63 idx: models/aliens/shevaar/body01a ST 512 512 RGB: 64 idx: models/aliens/shevaar/body01b ST 256 256 RGB: 65 idx: models/aliens/shevaar/head01 ST 512 512 RGB: 66 idx: models/aliens/bloodspider/bloodspider ST 256 256 RGB: 67 idx: models/civilians/female/body03a ST 256 256 RGB: 68 idx: models/civilians/female/body03b ST 128 128 RGB: 69 idx: models/civilians/female/head04a ST 128 128 RGB: 70 idx: models/civilians/female/head04b ST 128 128 RGB: 71 idx: models/civilians/female/head04c ST 256 256 RGB: 72 idx: models/civilians/male/body02 ST 128 128 RGB: 73 idx: models/civilians/male/head02 ST 256 256 RGB: 74 idx: models/civilians/female/body01a ST 256 256 RGB: 75 idx: models/civilians/female/body01b ST 256 256 RGB: 76 idx: models/civilians/female/body01c ST 256 256 RGB: 77 idx: models/civilians/female/body01d ST 128 128 RGB: 78 idx: models/civilians/female/head01a ST 256 256 RGB: 79 idx: models/civilians/female/body02a ST 256 256 RGB: 80 idx: models/civilians/female/body02b ST 128 128 RGB: 81 idx: models/civilians/female/head01b ST 128 128 RGB: 82 idx: models/civilians/female/head02a ST 128 128 RGB: 83 idx: models/civilians/female/head02b ST 512 512 RGB: 84 idx: models/civilians/female/body05a ST 128 128 RGB: 85 idx: models/civilians/female/head05a ST 256 256 RGB: 86 idx: models/civilians/male/body01a ST 256 256 RGB: 87 idx: models/civilians/male/body01b ST 256 256 RGB: 88 idx: models/civilians/male/body01c ST 128 128 RGB: 89 idx: models/civilians/male/head01 ST 128 64 RGB: 90 idx: models/civilians/male/head03 ST 512 512 RGB: 91 idx: models/civilians/male/soldier01_body ST 128 128 RGB: 92 idx: models/civilians/male/soldier01_head ST 256 256 RGB: 93 idx: models/civilians/male/scientist01 ST 128 128 RGB: 94 idx: models/civilians/male/sci_head01 ST 128 128 RGB: 95 idx: models/civilians/male/sci_head02 ST 128 128 RGB: 96 idx: models/civilians/male/sci_head03 ST 512 512 RGB: 97 idx: models/civilians/male/worker_body ST 512 512 RGB: 98 idx: models/civilians/male/worker_body02 ST 128 128 RGB: 99 idx: models/civilians/male/worker_head ST 128 128 RGB: 100 idx: models/civilians/male/worker_head02 ST 512 512 RGB: 101 idx: models/civilians/male/worker02_head ST 256 256 RGB: 102 idx: models/soldiers/female/body ST 256 256 RGB: 103 idx: models/soldiers/female/body_jungle ST 256 256 RGB: 104 idx: models/soldiers/female/body_desert ST 256 256 RGB: 105 idx: models/soldiers/female/body_arctic ST 256 256 RGB: 106 idx: models/soldiers/female/body_yellow ST 256 256 RGB: 107 idx: models/soldiers/female/body_cccp ST 128 64 RGB: 108 idx: models/soldiers/female/head01 ST 128 64 RGB: 109 idx: models/soldiers/female/head01_jungle ST 128 64 RGB: 110 idx: models/soldiers/female/head01_desert ST 128 64 RGB: 111 idx: models/soldiers/female/head01_arctic ST 128 64 RGB: 112 idx: models/soldiers/female/head01b ST 128 64 RGB: 113 idx: models/soldiers/female/head01b_jungle ST 128 64 RGB: 114 idx: models/soldiers/female/head01b_desert ST 128 64 RGB: 115 idx: models/soldiers/female/head01b_arctic ST 128 128 RGB: 116 idx: models/soldiers/female/head03 ST 256 256 RGB: 117 idx: models/soldiers/male/body ST 256 256 RGB: 118 idx: models/soldiers/male/body_jungle ST 256 256 RGB: 119 idx: models/soldiers/male/body_desert ST 256 256 RGB: 120 idx: models/soldiers/male/body_arctic ST 256 256 RGB: 121 idx: models/soldiers/male/body_yellow ST 256 256 RGB: 122 idx: models/soldiers/male/body_cccp ST 128 64 RGB: 123 idx: models/soldiers/male/head01 ST 128 64 RGB: 124 idx: models/soldiers/male/head01_jungle ST 128 64 RGB: 125 idx: models/soldiers/male/head01_desert ST 128 64 RGB: 126 idx: models/soldiers/male/head01_arctic ST 128 128 RGB: 127 idx: models/soldiers/male/head02 ST 128 128 RGB: 128 idx: models/soldiers/male/head02_jungle ST 128 128 RGB: 129 idx: models/soldiers/male/head02_desert ST 128 128 RGB: 130 idx: models/soldiers/male/head02_arctic ST 128 128 RGB: 131 idx: models/soldiers/male/head03a ST 128 128 RGB: 132 idx: models/soldiers/male/head03b ST 512 512 RGB: 133 idx: models/pilots/male/body ST 512 512 RGB: 134 idx: models/pilots/male/head01 ST 512 512 RGB: 135 idx: models/soldiers/ugv_phoenix/phoenix ST 512 512 RGB: 136 idx: models/soldiers/ugv_ares/ares_w ST 256 256 RGB: 137 idx: models/weapons/knife/knife ST 256 256 RGB: 138 idx: models/weapons/medikit/medikit ST 128 128 RGB: 139 idx: models/weapons/irgoggles/irgoggles ST 128 128 RGB: 140 idx: models/weapons/fraggren/fraggren ST 256 256 RGB: 141 idx: models/weapons/flashbang/flashbang ST 128 128 RGB: 142 idx: models/weapons/smokegren/smoke_r ST 128 128 RGB: 143 idx: models/weapons/smokegren/smoke_w ST 128 128 RGB: 144 idx: models/weapons/smokegren/smoke_y ST 256 256 RGB: 145 idx: models/weapons/stungren/stungren ST 256 256 RGB: 146 idx: models/weapons/stungren_alien/stungren ST 256 256 RGB: 147 idx: models/weapons/incgren/incgren ST 256 256 RGB: 148 idx: models/weapons/plasmagren/plasmagren ST 256 256 RGB: 149 idx: models/weapons/bombs/bomb1 ST 256 256 RGB: 150 idx: models/weapons/needlergun/needler ST 256 256 RGB: 151 idx: models/weapons/needlerheavy/needlerheavy ST 256 128 RGB: 152 idx: models/weapons/assault/assault ST 64 64 RGB: 153 idx: models/weapons/assault/assault_clip ST 512 512 RGB: 154 idx: models/weapons/machinegun/machinegun ST 256 256 RGB: 155 idx: models/weapons/sniper/sniper ST 64 64 RGB: 156 idx: models/weapons/sniper/sniper_clip ST 256 256 RGB: 157 idx: models/weapons/coilgun/coilgun ST 256 256 RGB: 158 idx: models/weapons/pistol/pistol ST 64 64 RGB: 159 idx: models/weapons/pistol/pistol_clip ST 512 512 RGB: 160 idx: models/weapons/pistol2/pistol2 ST 128 128 RGB: 161 idx: models/weapons/pistol2/pistol2_clip ST 256 256 RGB: 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pics/geoscape/circle PI 0 0 RGB: 214 idx: pics/geoscape/circleactive PI 0 0 RGB: 215 idx: pics/geoscape/baseattack PI 0 0 RGB: 216 idx: pics/ui/scrollbar_v_green PI 0 0 RGB: 217 idx: pics/ui/button_green_verysmall WR 1024 1024 RGB: 218 idx: pics/geoscape/map_earth_stars PI 0 0 RGB: 219 idx: pics/geoscape/map_sun WR 1024 512 RGB: 220 idx: pics/geoscape/map_earth_day WR 512 256 RGB: 221 idx: pics/geoscape/map_earth_moon PI 0 0 RGB: 222 idx: pics/geoscape/map_earth_halo WO 512 256 RGB: 223 idx: textures/tex_mattn/railway NM 512 256 RGB: 224 idx: textures/tex_mattn/railway_nm WO 256 256 RGB: 225 idx: textures/tex_nature/rock005 NM 256 256 RGB: 226 idx: textures/tex_nature/rock005_nm MA 256 256 RGB: 227 idx: textures/tex_nature/rock006 WO 128 128 RGB: 228 idx: textures/tex_tech/tv PI 0 0 RGB: 229 idx: pics/ui/icon_pack2 PI 0 0 RGB: 230 idx: pics/ui/geo_miniglobe PI 0 0 RGB: 231 idx: pics/ui/button_geoscape PI 0 0 RGB: 232 idx: pics/ui/geo_nations_highlight PI 0 0 RGB: 233 idx: 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368 idx: textures/tex_shop/fruits001 PI 1024 1024 RGB: 369 idx: pics/maps/loading/farm WO 64 64 RGB: 370 idx: textures/tex_shop/fruits003 WO 64 64 RGB: 371 idx: textures/tex_shop/fruits002 WO 256 128 RGB: 372 idx: textures/tex_furniture/bed002 WO 32 32 RGB: 373 idx: textures/tex_furniture/bed001_b WO 32 32 RGB: 374 idx: textures/tex_material/c_gray255 WO 64 128 RGB: 375 idx: textures/tex_furniture/kitchen003 WO 64 64 RGB: 376 idx: textures/tex_furniture/chest005 WO 128 128 RGB: 377 idx: textures/tex_furniture/kitchen001 NM 128 128 RGB: 378 idx: textures/tex_furniture/kitchen001_nm WO 128 128 RGB: 379 idx: textures/tex_furniture/couch_d WO 32 32 RGB: 380 idx: textures/tex_furniture/seat002 WO 64 64 RGB: 381 idx: textures/tex_furniture/table006 NM 64 64 RGB: 382 idx: textures/tex_furniture/table006_nm WO 64 64 RGB: 383 idx: textures/tex_furniture/table005 NM 64 64 RGB: 384 idx: textures/tex_furniture/table005_nm WO 128 64 RGB: 385 idx: textures/tex_furniture/table003 NM 128 64 RGB: 386 idx: textures/tex_furniture/table003_nm WO 128 64 RGB: 387 idx: textures/tex_shop/mag003 WO 128 64 RGB: 388 idx: textures/tex_shop/mag001 WO 64 64 RGB: 389 idx: textures/tex_shop/fruits005 PI 0 0 RGB: 390 idx: pics/hud/firemode PI 0 0 RGB: 391 idx: pics/hud/checkbox PI 0 0 RGB: 392 idx: pics/hud/firemode_hover PI 0 0 RGB: 393 idx: pics/sfx/cross PI 0 0 RGB: 394 idx: pics/sfx/cross_no PI 0 0 RGB: 395 idx: pics/sfx/bullet PI 0 0 RGB: 396 idx: pics/sfx/spark PI 0 0 RGB: 397 idx: pics/sfx/uexp_00 PI 0 0 RGB: 398 idx: pics/sfx/uexp_01 PI 0 0 RGB: 399 idx: pics/sfx/uexp_02 PI 0 0 RGB: 400 idx: pics/sfx/uexp_03 PI 0 0 RGB: 401 idx: pics/sfx/uexp_04 PI 0 0 RGB: 402 idx: pics/sfx/uexp_05 PI 0 0 RGB: 403 idx: pics/sfx/uexp_06 PI 0 0 RGB: 404 idx: pics/sfx/uexp_07 PI 0 0 RGB: 405 idx: pics/sfx/uexp_08 PI 0 0 RGB: 406 idx: pics/sfx/uexp_09 PI 0 0 RGB: 407 idx: pics/sfx/uexp_10 PI 0 0 RGB: 408 idx: pics/sfx/plasmapulse PI 0 0 RGB: 409 idx: pics/sfx/plasmaball PI 0 0 RGB: 410 idx: pics/sfx/plasmadust WO 32 64 RGB: 411 idx: textures/tex_misc/phone002_m WO 64 64 RGB: 412 idx: textures/tex_misc/phone001 WO 64 64 RGB: 413 idx: textures/tex_shop/cashreg_c WO 64 16 RGB: 414 idx: textures/tex_shop/cashreg_b WO 64 32 RGB: 415 idx: textures/tex_shop/cashreg_a SK 128 128 RGB: 416 idx: models/objects/cars/van/van1_blue SK 128 128 RGB: 417 idx: models/objects/cars/van/van1_brown SK 128 128 RGB: 418 idx: models/objects/cars/van/van1_green PI 1024 1024 RGB: 419 idx: pics/maps/loading/city_train SK 64 64 RGB: 420 idx: models/objects/cars/van/cars_tires SK 1024 1024 RGB: 421 idx: models/objects/city/waste/container1 SK 1024 1024 RGB: 422 idx: models/objects/city/waste/container2 SK 1024 1024 RGB: 423 idx: models/objects/city/waste/container3 SK 512 512 RGB: 424 idx: models/objects/city/waste/bag SK 128 128 RGB: 425 idx: models/objects/vegi/chestnut/leaves1 SK 128 128 RGB: 426 idx: models/objects/vegi/chestnut/leaves2 SK 128 128 RGB: 427 idx: models/objects/vegi/chestnut/leaves3 SK 128 128 RGB: 428 idx: models/objects/vegi/chestnut/leaves4 SK 128 128 RGB: 429 idx: models/objects/vegi/chestnut/chestnut_bark SK 128 128 RGB: 430 idx: models/objects/vegi/tropic/trop_leaves SK 256 256 RGB: 431 idx: models/objects/vegi/plant/plant SK 64 64 RGB: 432 idx: models/objects/cars/golf/cars_tires SK 256 256 RGB: 433 idx: models/objects/cars/golf/car1_red SK 256 256 RGB: 434 idx: models/objects/cars/golf/car1_dmg SK 256 256 RGB: 435 idx: models/objects/cars/golf/car1_brown SK 256 256 RGB: 436 idx: models/objects/cars/golf/car1_white SK 512 512 RGB: 437 idx: models/objects/city/trafficlights/trafficlight SK 512 512 RGB: 438 idx: models/objects/rubbish/container_grey SK 256 256 RGB: 439 idx: models/objects/city/trafficsign/sign1 SK 256 256 RGB: 440 idx: models/objects/city/trafficsign/sign2 SK 256 256 RGB: 441 idx: models/objects/city/trafficsign/sign3 SK 256 256 RGB: 442 idx: models/objects/city/trafficsign/sign4 SK 256 256 RGB: 443 idx: models/aircraft/ufo_fighter/ufo_fighter_wings SK 256 256 RGB: 444 idx: models/aircraft/ufo_fighter/ufo_fighter_engines SK 512 512 RGB: 445 idx: models/aircraft/ufo_fighter/ufo_fighter_hull SK 256 256 RGB: 446 idx: models/aircraft/ufo_fighter/ufo_fighter_upper PI 0 0 RGB: 447 idx: pics/sfx/smoke_00 SK 256 256 RGB: 448 idx: models/geoscape/mission SK 256 256 RGB: 449 idx: models/geoscape/ufoyard SK 256 256 RGB: 450 idx: models/geoscape/samlauncher SK 256 256 RGB: 451 idx: models/geoscape/base SK 256 256 RGB: 452 idx: models/geoscape/baseattack SK 256 256 RGB: 453 idx: models/geoscape/drop_firebird PI 128 64 RGB: 454 idx: pics/ui/buttons_small PI 0 0 RGB: 455 idx: pics/base/missile PI 256 256 RGB: 456 idx: pics/base/aliencont2 PI 0 0 RGB: 457 idx: pics/base/aliencont1 PI 0 0 RGB: 458 idx: pics/base/drop2 PI 0 0 RGB: 459 idx: pics/base/drop1 PI 0 0 RGB: 460 idx: pics/base/lab PI 0 0 RGB: 461 idx: pics/base/intercept PI 0 0 RGB: 462 idx: pics/base/radar PI 0 0 RGB: 463 idx: pics/base/grid PI 0 0 RGB: 464 idx: pics/base/quarters PI 0 0 RGB: 465 idx: pics/base/entrance PI 0 0 RGB: 466 idx: pics/base/hospital PI 0 0 RGB: 467 idx: pics/base/storage PI 512 256 RGB: 468 idx: pics/base/workshop2 PI 256 256 RGB: 469 idx: pics/base/workshop1 PI 0 0 RGB: 470 idx: pics/base/commando PI 0 0 RGB: 471 idx: pics/base/powerplant PI 128 128 RGB: 472 idx: pics/ui/panel_grey_green_large PI 128 128 RGB: 473 idx: pics/ui/panel_grey_green PI 128 128 RGB: 474 idx: pics/ui/panel_tab PI 0 0 RGB: 475 idx: pics/ui/tab PI 512 64 RGB: 476 idx: pics/geoscape/docklet_bg_hovered PI 1024 1024 RGB: 477 idx: pics/conback PI 0 0 RGB: 478 idx: pics/ui/button_pack1 PI 0 0 RGB: 479 idx: pics/ui/button_equip PI 0 0 RGB: 480 idx: pics/ui/checkbox_green PI 0 0 RGB: 481 idx: pics/ranks/rank_01 PI 0 0 RGB: 482 idx: pics/ui/bar_attribute PI 0 0 RGB: 483 idx: pics/ui/bar_health PI 0 0 RGB: 484 idx: pics/ui/selectbox_green PI 128 128 RGB: 485 idx: pics/ui/panel_grey_green_large2 PI 0 0 RGB: 486 idx: pics/ui/spinner_blue PI 0 0 RGB: 487 idx: pics/armour/light PI 0 0 RGB: 488 idx: pics/armour/lightadv Total textures: 518 (max textures: 1024) Total texel count (not counting mipmaps): 49604928 [cmd] r_listmodels Show all loaded models on game console r_listmodels Loaded models: Type | #Slot | #Tris | #Meshes | Filename MD2 | 0 | 1 | 930 | models/aliens/taman/body01.md2 (skins: 2) \-- skin 1: 'models/aliens/taman/body01a' (texnum 54 and image type 2) \-- skin 2: 'models/aliens/taman/body01b' (texnum 55 and image type 2) MD2 | 1 | 1 | 242 | models/aliens/taman/head01.md2 (skins: 1) \-- skin 1: 'models/aliens/taman/head01a' (texnum 56 and image type 2) MD2 | 2 | 1 | 784 | models/aliens/ortnok/body01.md2 (skins: 3) \-- skin 1: 'models/aliens/ortnok/body01a' (texnum 57 and image type 2) \-- skin 2: 'models/aliens/ortnok/body01b' (texnum 58 and image type 2) \-- skin 3: 'models/aliens/ortnok/body01c' (texnum 59 and image type 2) MD2 | 3 | 1 | 172 | models/aliens/ortnok/head01.md2 (skins: 1) \-- skin 1: 'models/aliens/ortnok/head01' (texnum 60 and image type 2) MD2 | 4 | 1 | 172 | models/aliens/ortnok/head02.md2 (skins: 1) \-- skin 1: 'models/aliens/ortnok/head02' (texnum 61 and image type 2) MD2 | 5 | 1 | 172 | models/aliens/ortnok/head03.md2 (skins: 1) \-- skin 1: 'models/aliens/ortnok/head03' (texnum 62 and image type 2) MD2 | 6 | 1 | 1088 | models/aliens/shevaar/body01.md2 (skins: 2) \-- skin 1: 'models/aliens/shevaar/body01a' (texnum 63 and image type 2) \-- skin 2: 'models/aliens/shevaar/body01b' (texnum 64 and image type 2) MD2 | 7 | 1 | 218 | models/aliens/shevaar/head01.md2 (skins: 1) \-- skin 1: 'models/aliens/shevaar/head01' (texnum 65 and image type 2) MD2 | 8 | 1 | 514 | models/aliens/bloodspider/bloodspider.md2 (skins: 1) \-- skin 1: 'models/aliens/bloodspider/bloodspider' (texnum 66 and image type 2) MD2 | 9 | 1 | 12 | models/aliens/bloodspider/head.md2 (skins: 1) \-- skin 1: 'models/aliens/bloodspider/bloodspider' (texnum 66 and image type 2) MD2 | 10 | 1 | 558 | models/civilians/female/body03.md2 (skins: 2) \-- skin 1: 'models/civilians/female/body03a' (texnum 67 and image type 2) \-- skin 2: 'models/civilians/female/body03b' (texnum 68 and image type 2) MD2 | 11 | 1 | 234 | models/civilians/female/head04a.md2 (skins: 1) \-- skin 1: 'models/civilians/female/head04a' (texnum 69 and image type 2) MD2 | 12 | 1 | 180 | models/civilians/female/head04b.md2 (skins: 1) \-- skin 1: 'models/civilians/female/head04b' (texnum 70 and image type 2) MD2 | 13 | 1 | 148 | models/civilians/female/head04c.md2 (skins: 1) \-- skin 1: 'models/civilians/female/head04c' (texnum 71 and image type 2) MD2 | 14 | 1 | 576 | models/civilians/male/body02.md2 (skins: 1) \-- skin 1: 'models/civilians/male/body02' (texnum 72 and image type 2) MD2 | 15 | 1 | 206 | models/civilians/male/head02.md2 (skins: 1) \-- skin 1: 'models/civilians/male/head02' (texnum 73 and image type 2) MD2 | 16 | 1 | 964 | models/civilians/female/body01.md2 (skins: 4) \-- skin 1: 'models/civilians/female/body01a' (texnum 74 and image type 2) \-- skin 2: 'models/civilians/female/body01b' (texnum 75 and image type 2) \-- skin 3: 'models/civilians/female/body01c' (texnum 76 and image type 2) \-- skin 4: 'models/civilians/female/body01d' (texnum 77 and image type 2) MD2 | 17 | 1 | 173 | models/civilians/female/head01a.md2 (skins: 1) \-- skin 1: 'models/civilians/female/head01a' (texnum 78 and image type 2) MD2 | 18 | 1 | 920 | models/civilians/female/body02.md2 (skins: 2) \-- skin 1: 'models/civilians/female/body02a' (texnum 79 and image type 2) \-- skin 2: 'models/civilians/female/body02b' (texnum 80 and image type 2) MD2 | 19 | 1 | 173 | models/civilians/female/head01b.md2 (skins: 1) \-- skin 1: 'models/civilians/female/head01b' (texnum 81 and image type 2) MD2 | 20 | 1 | 230 | models/civilians/female/head02a.md2 (skins: 1) \-- skin 1: 'models/civilians/female/head02a' (texnum 82 and image type 2) MD2 | 21 | 1 | 230 | models/civilians/female/head02b.md2 (skins: 1) \-- skin 1: 'models/civilians/female/head02b' (texnum 83 and image type 2) MD2 | 22 | 1 | 806 | models/civilians/female/body05.md2 (skins: 1) \-- skin 1: 'models/civilians/female/body05a' (texnum 84 and image type 2) MD2 | 23 | 1 | 144 | models/civilians/female/head05a.md2 (skins: 1) \-- skin 1: 'models/civilians/female/head05a' (texnum 85 and image type 2) MD2 | 24 | 1 | 782 | models/civilians/male/body01.md2 (skins: 3) \-- skin 1: 'models/civilians/male/body01a' (texnum 86 and image type 2) \-- skin 2: 'models/civilians/male/body01b' (texnum 87 and image type 2) \-- skin 3: 'models/civilians/male/body01c' (texnum 88 and image type 2) MD2 | 25 | 1 | 146 | models/civilians/male/head01.md2 (skins: 1) \-- skin 1: 'models/civilians/male/head01' (texnum 89 and image type 2) MD2 | 26 | 1 | 152 | models/civilians/male/head03.md2 (skins: 1) \-- skin 1: 'models/civilians/male/head03' (texnum 90 and image type 2) MD2 | 27 | 1 | 1146 | models/civilians/male/soldier01.md2 (skins: 1) \-- skin 1: 'models/civilians/male/soldier01_body' (texnum 91 and image type 2) MD2 | 28 | 1 | 370 | models/civilians/male/soldier01_head.md2 (skins: 1) \-- skin 1: 'models/civilians/male/soldier01_head' (texnum 92 and image type 2) MD2 | 29 | 1 | 556 | models/civilians/male/scientist01.md2 (skins: 1) \-- skin 1: 'models/civilians/male/scientist01' (texnum 93 and image type 2) MD2 | 30 | 1 | 154 | models/civilians/male/sci_head01.md2 (skins: 1) \-- skin 1: 'models/civilians/male/sci_head01' (texnum 94 and image type 2) MD2 | 31 | 1 | 171 | models/civilians/male/sci_head02a.md2 (skins: 1) \-- skin 1: 'models/civilians/male/sci_head02' (texnum 95 and image type 2) MD2 | 32 | 1 | 213 | models/civilians/male/sci_head02b.md2 (skins: 1) \-- skin 1: 'models/civilians/male/sci_head02' (texnum 95 and image type 2) MD2 | 33 | 1 | 98 | models/civilians/male/sci_head03a.md2 (skins: 1) \-- skin 1: 'models/civilians/male/sci_head03' (texnum 96 and image type 2) MD2 | 34 | 1 | 140 | models/civilians/male/sci_head03b.md2 (skins: 1) \-- skin 1: 'models/civilians/male/sci_head03' (texnum 96 and image type 2) MD2 | 35 | 1 | 822 | models/civilians/male/worker01.md2 (skins: 2) \-- skin 1: 'models/civilians/male/worker_body' (texnum 97 and image type 2) \-- skin 2: 'models/civilians/male/worker_body02' (texnum 98 and image type 2) MD2 | 36 | 1 | 441 | models/civilians/male/worker01_head.md2 (skins: 2) \-- skin 1: 'models/civilians/male/worker_head' (texnum 99 and image type 2) \-- skin 2: 'models/civilians/male/worker_head02' (texnum 100 and image type 2) MD2 | 37 | 1 | 474 | models/civilians/male/worker02_head.md2 (skins: 2) \-- skin 1: 'models/civilians/male/worker02_head' (texnum 101 and image type 2) \-- skin 2: 'models/civilians/male/worker02_head' (texnum 101 and image type 2) MD2 | 38 | 1 | 874 | models/soldiers/female/body.md2 (skins: 6) \-- skin 1: 'models/soldiers/female/body' (texnum 102 and image type 2) \-- skin 2: 'models/soldiers/female/body_jungle' (texnum 103 and image type 2) \-- skin 3: 'models/soldiers/female/body_desert' (texnum 104 and image type 2) \-- skin 4: 'models/soldiers/female/body_arctic' (texnum 105 and image type 2) \-- skin 5: 'models/soldiers/female/body_yellow' (texnum 106 and image type 2) \-- skin 6: 'models/soldiers/female/body_cccp' (texnum 107 and image type 2) MD2 | 39 | 1 | 194 | models/soldiers/female/head01a.md2 (skins: 6) \-- skin 1: 'models/soldiers/female/head01' (texnum 108 and image type 2) \-- skin 2: 'models/soldiers/female/head01_jungle' (texnum 109 and image type 2) \-- skin 3: 'models/soldiers/female/head01_desert' (texnum 110 and image type 2) \-- skin 4: 'models/soldiers/female/head01_arctic' (texnum 111 and image type 2) \-- skin 5: 'models/soldiers/female/head01' (texnum 108 and image type 2) \-- skin 6: 'models/soldiers/female/head01' (texnum 108 and image type 2) MD2 | 40 | 1 | 236 | models/soldiers/female/head01b.md2 (skins: 6) \-- skin 1: 'models/soldiers/female/head01b' (texnum 112 and image type 2) \-- skin 2: 'models/soldiers/female/head01b_jungle' (texnum 113 and image type 2) \-- skin 3: 'models/soldiers/female/head01b_desert' (texnum 114 and image type 2) \-- skin 4: 'models/soldiers/female/head01b_arctic' (texnum 115 and image type 2) \-- skin 5: 'models/soldiers/female/head01b' (texnum 112 and image type 2) \-- skin 6: 'models/soldiers/female/head01b' (texnum 112 and image type 2) MD2 | 41 | 1 | 236 | models/soldiers/female/head01c.md2 (skins: 6) \-- skin 1: 'models/soldiers/female/head01b' (texnum 112 and image type 2) \-- skin 2: 'models/soldiers/female/head01b_jungle' (texnum 113 and image type 2) \-- skin 3: 'models/soldiers/female/head01b_desert' (texnum 114 and image type 2) \-- skin 4: 'models/soldiers/female/head01b_arctic' (texnum 115 and image type 2) \-- skin 5: 'models/soldiers/female/head01b' (texnum 112 and image type 2) \-- skin 6: 'models/soldiers/female/head01b' (texnum 112 and image type 2) MD2 | 42 | 1 | 176 | models/soldiers/female/head03a.md2 (skins: 1) \-- skin 1: 'models/soldiers/female/head03' (texnum 116 and image type 2) MD2 | 43 | 1 | 230 | models/soldiers/female/head03b.md2 (skins: 1) \-- skin 1: 'models/soldiers/female/head03' (texnum 116 and image type 2) MD2 | 44 | 1 | 873 | models/soldiers/male/body.md2 (skins: 6) \-- skin 1: 'models/soldiers/male/body' (texnum 117 and image type 2) \-- skin 2: 'models/soldiers/male/body_jungle' (texnum 118 and image type 2) \-- skin 3: 'models/soldiers/male/body_desert' (texnum 119 and image type 2) \-- skin 4: 'models/soldiers/male/body_arctic' (texnum 120 and image type 2) \-- skin 5: 'models/soldiers/male/body_yellow' (texnum 121 and image type 2) \-- skin 6: 'models/soldiers/male/body_cccp' (texnum 122 and image type 2) MD2 | 45 | 1 | 118 | models/soldiers/male/head01a.md2 (skins: 6) \-- skin 1: 'models/soldiers/male/head01' (texnum 123 and image type 2) \-- skin 2: 'models/soldiers/male/head01_jungle' (texnum 124 and image type 2) \-- skin 3: 'models/soldiers/male/head01_desert' (texnum 125 and image type 2) \-- skin 4: 'models/soldiers/male/head01_arctic' (texnum 126 and image type 2) \-- skin 5: 'models/soldiers/male/head01' (texnum 123 and image type 2) \-- skin 6: 'models/soldiers/male/head01' (texnum 123 and image type 2) MD2 | 46 | 1 | 160 | models/soldiers/male/head01b.md2 (skins: 6) \-- skin 1: 'models/soldiers/male/head01' (texnum 123 and image type 2) \-- skin 2: 'models/soldiers/male/head01_jungle' (texnum 124 and image type 2) \-- skin 3: 'models/soldiers/male/head01_desert' (texnum 125 and image type 2) \-- skin 4: 'models/soldiers/male/head01_arctic' (texnum 126 and image type 2) \-- skin 5: 'models/soldiers/male/head01' (texnum 123 and image type 2) \-- skin 6: 'models/soldiers/male/head01' (texnum 123 and image type 2) MD2 | 47 | 1 | 181 | models/soldiers/male/head02a.md2 (skins: 6) \-- skin 1: 'models/soldiers/male/head02' (texnum 127 and image type 2) \-- skin 2: 'models/soldiers/male/head02_jungle' (texnum 128 and image type 2) \-- skin 3: 'models/soldiers/male/head02_desert' (texnum 129 and image type 2) \-- skin 4: 'models/soldiers/male/head02_arctic' (texnum 130 and image type 2) \-- skin 5: 'models/soldiers/male/head02' (texnum 127 and image type 2) \-- skin 6: 'models/soldiers/male/head02' (texnum 127 and image type 2) MD2 | 48 | 1 | 223 | models/soldiers/male/head02b.md2 (skins: 6) \-- skin 1: 'models/soldiers/male/head02' (texnum 127 and image type 2) \-- skin 2: 'models/soldiers/male/head02_jungle' (texnum 128 and image type 2) \-- skin 3: 'models/soldiers/male/head02_desert' (texnum 129 and image type 2) \-- skin 4: 'models/soldiers/male/head02_arctic' (texnum 130 and image type 2) \-- skin 5: 'models/soldiers/male/head02' (texnum 127 and image type 2) \-- skin 6: 'models/soldiers/male/head02' (texnum 127 and image type 2) MD2 | 49 | 1 | 204 | models/soldiers/male/head03a.md2 (skins: 6) \-- skin 1: 'models/soldiers/male/head03a' (texnum 131 and image type 2) \-- skin 2: 'models/soldiers/male/head03a' (texnum 131 and image type 2) \-- skin 3: 'models/soldiers/male/head03a' (texnum 131 and image type 2) \-- skin 4: 'models/soldiers/male/head03a' (texnum 131 and image type 2) \-- skin 5: 'models/soldiers/male/head03a' (texnum 131 and image type 2) \-- skin 6: 'models/soldiers/male/head03a' (texnum 131 and image type 2) MD2 | 50 | 1 | 218 | models/soldiers/male/head03b.md2 (skins: 6) \-- skin 1: 'models/soldiers/male/head03b' (texnum 132 and image type 2) \-- skin 2: 'models/soldiers/male/head03b' (texnum 132 and image type 2) \-- skin 3: 'models/soldiers/male/head03b' (texnum 132 and image type 2) \-- skin 4: 'models/soldiers/male/head03b' (texnum 132 and image type 2) \-- skin 5: 'models/soldiers/male/head03b' (texnum 132 and image type 2) \-- skin 6: 'models/soldiers/male/head03b' (texnum 132 and image type 2) MD2 | 51 | 1 | 1196 | models/pilots/male/body.md2 (skins: 1) \-- skin 1: 'models/pilots/male/body' (texnum 133 and image type 2) MD2 | 52 | 1 | 816 | models/pilots/male/head01.md2 (skins: 1) \-- skin 1: 'models/pilots/male/head01' (texnum 134 and image type 2) MD2 | 53 | 1 | 1569 | models/soldiers/ugv_phoenix/phoenix.md2 (skins: 1) \-- skin 1: 'models/soldiers/ugv_phoenix/phoenix' (texnum 135 and image type 2) MD2 | 54 | 1 | 712 | models/soldiers/ugv_phoenix/phoenix_turret.md2 (skins: 1) \-- skin 1: 'models/soldiers/ugv_phoenix/phoenix' (texnum 135 and image type 2) MD2 | 55 | 1 | 1460 | models/soldiers/ugv_ares/ares_w.md2 (skins: 1) \-- skin 1: 'models/soldiers/ugv_ares/ares_w' (texnum 136 and image type 2) MD2 | 56 | 1 | 810 | models/soldiers/ugv_ares/ares_w_turret.md2 (skins: 1) \-- skin 1: 'models/soldiers/ugv_ares/ares_w' (texnum 136 and image type 2) MD2 | 57 | 1 | 53 | models/weapons/knife/knife.md2 (skins: 1) \-- skin 1: 'models/weapons/knife/knife' (texnum 137 and image type 2) MD2 | 58 | 1 | 158 | models/weapons/medikit/medikit.md2 (skins: 1) \-- skin 1: 'models/weapons/medikit/medikit' (texnum 138 and image type 2) MD2 | 59 | 1 | 330 | models/weapons/irgoggles/irgoggles.md2 (skins: 1) \-- skin 1: 'models/weapons/irgoggles/irgoggles' (texnum 139 and image type 2) MD2 | 60 | 1 | 218 | models/weapons/fraggren/fraggren.md2 (skins: 1) \-- skin 1: 'models/weapons/fraggren/fraggren' (texnum 140 and image type 2) MD2 | 61 | 1 | 204 | models/weapons/flashbang/flashbang.md2 (skins: 1) \-- skin 1: 'models/weapons/flashbang/flashbang' (texnum 141 and image type 2) MD2 | 62 | 1 | 130 | models/weapons/smokegren/smokegren.md2 (skins: 3) \-- skin 1: 'models/weapons/smokegren/smoke_r' (texnum 142 and image type 2) \-- skin 2: 'models/weapons/smokegren/smoke_w' (texnum 143 and image type 2) \-- skin 3: 'models/weapons/smokegren/smoke_y' (texnum 144 and image type 2) MD2 | 63 | 1 | 178 | models/weapons/stungren/stungren.md2 (skins: 1) \-- skin 1: 'models/weapons/stungren/stungren' (texnum 145 and image type 2) MD2 | 64 | 1 | 162 | models/weapons/stungren_alien/stungren.md2 (skins: 1) \-- skin 1: 'models/weapons/stungren_alien/stungren' (texnum 146 and image type 2) MD2 | 65 | 1 | 130 | models/weapons/incgren/incgren.md2 (skins: 1) \-- skin 1: 'models/weapons/incgren/incgren' (texnum 147 and image type 2) MD2 | 66 | 1 | 162 | models/weapons/plasmagren/plasmagren.md2 (skins: 1) \-- skin 1: 'models/weapons/plasmagren/plasmagren' (texnum 148 and image type 2) MD2 | 67 | 1 | 438 | models/weapons/bombs/bomb1.md2 (skins: 1) \-- skin 1: 'models/weapons/bombs/bomb1' (texnum 149 and image type 2) MD2 | 68 | 1 | 542 | models/weapons/needlergun/needler.md2 (skins: 1) \-- skin 1: 'models/weapons/needlergun/needler' (texnum 150 and image type 2) MD2 | 69 | 1 | 612 | models/weapons/needlerheavy/needlerheavy.md2 (skins: 1) \-- skin 1: 'models/weapons/needlerheavy/needlerheavy' (texnum 151 and image type 2) MD2 | 70 | 1 | 20 | models/weapons/needlergun/needler_ammo.md2 (skins: 1) \-- skin 1: 'models/weapons/needlergun/needler' (texnum 150 and image type 2) MD2 | 71 | 1 | 146 | models/weapons/assault/assault.md2 (skins: 1) \-- skin 1: 'models/weapons/assault/assault' (texnum 152 and image type 2) MD2 | 72 | 1 | 12 | models/weapons/assault/assault_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/assault/assault_clip' (texnum 153 and image type 2) MD2 | 73 | 1 | 293 | models/weapons/machinegun/machinegun.md2 (skins: 1) \-- skin 1: 'models/weapons/machinegun/machinegun' (texnum 154 and image type 2) MD2 | 74 | 1 | 28 | models/weapons/machinegun/machinegun_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/machinegun/machinegun' (texnum 154 and image type 2) MD2 | 75 | 1 | 236 | models/weapons/sniper/sniper.md2 (skins: 1) \-- skin 1: 'models/weapons/sniper/sniper' (texnum 155 and image type 2) MD2 | 76 | 1 | 42 | models/weapons/sniper/sniper_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/sniper/sniper_clip' (texnum 156 and image type 2) MD2 | 77 | 1 | 656 | models/weapons/coilgun/coilgun.md2 (skins: 1) \-- skin 1: 'models/weapons/coilgun/coilgun' (texnum 157 and image type 2) MD2 | 78 | 1 | 140 | models/weapons/coilgun/coilgun_ammo.md2 (skins: 1) \-- skin 1: 'models/weapons/coilgun/coilgun' (texnum 157 and image type 2) MD2 | 79 | 1 | 118 | models/weapons/pistol/pistol.md2 (skins: 1) \-- skin 1: 'models/weapons/pistol/pistol' (texnum 158 and image type 2) MD2 | 80 | 1 | 40 | models/weapons/pistol/pistol_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/pistol/pistol_clip' (texnum 159 and image type 2) MD2 | 81 | 1 | 162 | models/weapons/pistol2/pistol2.md2 (skins: 1) \-- skin 1: 'models/weapons/pistol2/pistol2' (texnum 160 and image type 2) MD2 | 82 | 1 | 20 | models/weapons/pistol2/pistol2_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/pistol2/pistol2_clip' (texnum 161 and image type 2) MD2 | 83 | 1 | 180 | models/weapons/smg/smg.md2 (skins: 1) \-- skin 1: 'models/weapons/smg/smg' (texnum 162 and image type 2) MD2 | 84 | 1 | 20 | models/weapons/smg/smg_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/smg/smg_clip' (texnum 163 and image type 2) MD2 | 85 | 1 | 192 | models/weapons/shotgun2/shotgun.md2 (skins: 1) \-- skin 1: 'models/weapons/shotgun2/shotgun' (texnum 164 and image type 2) MD2 | 86 | 1 | 92 | models/weapons/shotgun2/shotgun_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/shotgun2/shotgun_clip' (texnum 165 and image type 2) MD2 | 87 | 1 | 228 | models/weapons/shotgunmicro/shotgunmicro.md2 (skins: 1) \-- skin 1: 'models/weapons/shotgunmicro/shotgunmicro' (texnum 166 and image type 2) MD2 | 88 | 1 | 92 | models/weapons/shotgunmicro/shotgunmicro_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/shotgunmicro/shotgunmicro_clip' (texnum 167 and image type 2) MD2 | 89 | 1 | 239 | models/weapons/flamer/flamer.md2 (skins: 1) \-- skin 1: 'models/weapons/flamer/flamer' (texnum 168 and image type 2) MD2 | 90 | 1 | 64 | models/weapons/flamer/flamer_ammo.md2 (skins: 1) \-- skin 1: 'models/weapons/flamer/flamer_ammo' (texnum 169 and image type 2) MD2 | 91 | 1 | 150 | models/weapons/rpg/rpg.md2 (skins: 1) \-- skin 1: 'models/weapons/rpg/rpg' (texnum 170 and image type 2) MD2 | 92 | 1 | 80 | models/weapons/rpg/rpg_ammo.md2 (skins: 1) \-- skin 1: 'models/weapons/rpg/rocket' (texnum 171 and image type 2) MD2 | 93 | 1 | 152 | models/weapons/rpg/rpg_inc_ammo.md2 (skins: 1) \-- skin 1: 'models/weapons/rpg/rocket_inc' (texnum 172 and image type 2) MD2 | 94 | 1 | 218 | models/weapons/grenl/grenl.md2 (skins: 1) \-- skin 1: 'models/weapons/grenl/grenl' (texnum 173 and image type 2) MD2 | 95 | 1 | 96 | models/weapons/grenl/grenl_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/grenl/clip' (texnum 174 and image type 2) MD2 | 96 | 1 | 96 | models/weapons/grenl/grenl_ic_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/grenl/grenl_ic_clip' (texnum 175 and image type 2) MD2 | 97 | 1 | 96 | models/weapons/grenl/grenl_flechette_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/grenl/grenl_flechette_clip' (texnum 176 and image type 2) MD2 | 98 | 1 | 96 | models/weapons/grenl/grenl_plasma_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/grenl/grenl_plasma_clip' (texnum 177 and image type 2) MD2 | 99 | 1 | 320 | models/weapons/bolterrifle/bolterrifle.md2 (skins: 1) \-- skin 1: 'models/weapons/bolterrifle/bolterrifle' (texnum 178 and image type 2) MD2 | 100 | 1 | 76 | models/weapons/bolterrifle/bolterrifle_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/bolterrifle/bolterrifle_clip' (texnum 179 and image type 2) MD2 | 101 | 1 | 124 | models/weapons/laserpistol/laserpistol.md2 (skins: 1) \-- skin 1: 'models/weapons/laserpistol/laserpistol' (texnum 180 and image type 2) MD2 | 102 | 1 | 256 | models/weapons/laserrifle/laserrifle.md2 (skins: 1) \-- skin 1: 'models/weapons/laserrifle/laserrifle' (texnum 181 and image type 2) MD2 | 103 | 1 | 244 | models/weapons/laserheavy/laserheavy.md2 (skins: 1) \-- skin 1: 'models/weapons/laserheavy/laserheavy' (texnum 182 and image type 2) MD2 | 104 | 1 | 280 | models/weapons/electrolaser/electrolaser.md2 (skins: 1) \-- skin 1: 'models/weapons/electrolaser/electrolaser' (texnum 183 and image type 2) MD2 | 105 | 1 | 12 | models/weapons/laserrifle/laserrifle_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/laserrifle/laserrifle_clip' (texnum 184 and image type 2) MD2 | 106 | 1 | 74 | models/weapons/knifemono/knifemono.md2 (skins: 1) \-- skin 1: 'models/weapons/knifemono/knifemono' (texnum 185 and image type 2) MD2 | 107 | 1 | 284 | models/weapons/stunrod/stunrod.md2 (skins: 1) \-- skin 1: 'models/weapons/stunrod/stunrod' (texnum 186 and image type 2) MD2 | 108 | 1 | 64 | models/weapons/kerrblade/kerrblade.md2 (skins: 1) \-- skin 1: 'models/weapons/kerrblade/kerrblade' (texnum 187 and image type 2) MD2 | 109 | 1 | 117 | models/weapons/plasblade/plasblade.md2 (skins: 1) \-- skin 1: 'models/weapons/plasblade/plasblade' (texnum 188 and image type 2) MD2 | 110 | 1 | 314 | models/weapons/chaingun/chaingun.md2 (skins: 1) \-- skin 1: 'models/weapons/chaingun/chaingun' (texnum 189 and image type 2) MD2 | 111 | 1 | 154 | models/weapons/chaingun/chaingun_ammo.md2 (skins: 1) \-- skin 1: 'models/weapons/chaingun/chaingun_ammo' (texnum 190 and image type 2) MD2 | 112 | 1 | 218 | models/weapons/shotgun/shotgun.md2 (skins: 1) \-- skin 1: 'models/weapons/shotgun/shotgun' (texnum 191 and image type 2) MD2 | 113 | 1 | 64 | models/weapons/shotgun/shotgun_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/shotgun/shotgun_clip' (texnum 192 and image type 2) MD2 | 114 | 1 | 298 | models/weapons/vhs/vhs.md2 (skins: 1) \-- skin 1: 'models/weapons/vhs/vhs' (texnum 193 and image type 2) MD2 | 115 | 1 | 516 | models/weapons/xaw95/xaw95.md2 (skins: 1) \-- skin 1: 'models/weapons/xaw95/xaw95' (texnum 194 and image type 2) MD2 | 116 | 1 | 40 | models/weapons/xaw95/xaw95_ammo.md2 (skins: 1) \-- skin 1: 'models/weapons/xaw95/xaw95' (texnum 194 and image type 2) MD2 | 117 | 1 | 158 | models/weapons/pbeampistol/pbeampistol.md2 (skins: 1) \-- skin 1: 'models/weapons/pbeampistol/pbeampistol' (texnum 195 and image type 2) MD2 | 118 | 1 | 32 | models/weapons/pbeampistol/pbeampistol_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/pbeampistol/clip' (texnum 196 and image type 2) MD2 | 119 | 1 | 332 | models/weapons/pbeamrifle/pbeamrifle.md2 (skins: 1) \-- skin 1: 'models/weapons/pbeamrifle/pbeamrifle' (texnum 197 and image type 2) MD2 | 120 | 1 | 120 | models/weapons/pbeamrifle/pbeamrifle_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/pbeamrifle/pbeamrifle_clip' (texnum 198 and image type 2) MD2 | 121 | 1 | 304 | models/weapons/pbeamcannon/pbeamcannon.md2 (skins: 1) \-- skin 1: 'models/weapons/pbeamcannon/pbeamcannon' (texnum 199 and image type 2) MD2 | 122 | 1 | 80 | models/weapons/pbeamcannon/pbeamcannon_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/pbeamcannon/pbeamcannon_clip' (texnum 200 and image type 2) MD2 | 123 | 1 | 180 | models/weapons/plaspistol/plaspistol.md2 (skins: 1) \-- skin 1: 'models/weapons/plaspistol/plaspistol' (texnum 201 and image type 2) MD2 | 124 | 1 | 44 | models/weapons/plaspistol/plaspistol_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/plaspistol/plaspistol_clip' (texnum 202 and image type 2) MD2 | 125 | 1 | 248 | models/weapons/plasrifle/plasrifle.md2 (skins: 1) \-- skin 1: 'models/weapons/plasrifle/plasrifle' (texnum 203 and image type 2) MD2 | 126 | 1 | 20 | models/weapons/plasrifle/plasrifle_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/plasrifle/plasrifle_clip' (texnum 204 and image type 2) MD2 | 127 | 1 | 218 | models/weapons/plasblaster/plasblaster.md2 (skins: 1) \-- skin 1: 'models/weapons/plasblaster/plasblaster' (texnum 205 and image type 2) MD2 | 128 | 1 | 80 | models/weapons/plasblaster/plasblaster_clip.md2 (skins: 1) \-- skin 1: 'models/weapons/plasblaster/clip' (texnum 206 and image type 2) MD2 | 129 | 1 | 150 | models/weapons/autocannon/ugv_autocannon.md2 (skins: 1) \-- skin 1: 'models/weapons/autocannon/ugv_autocannon' (texnum 207 and image type 2) MD2 | 130 | 1 | 284 | models/geoscape/mission.md2 (skins: 1) \-- skin 1: 'models/geoscape/mission' (texnum 448 and image type 10) MD2 | 131 | 1 | 204 | models/geoscape/ufoyard.md2 (skins: 1) \-- skin 1: 'models/geoscape/ufoyard' (texnum 449 and image type 10) MD2 | 132 | 1 | 138 | models/geoscape/samlauncher.md2 (skins: 1) \-- skin 1: 'models/geoscape/samlauncher' (texnum 450 and image type 10) MD2 | 133 | 1 | 284 | models/geoscape/base.md2 (skins: 2) \-- skin 1: 'models/geoscape/base' (texnum 451 and image type 10) \-- skin 2: 'models/geoscape/baseattack' (texnum 452 and image type 10) MD2 | 134 | 1 | 1050 | models/geoscape/drop_firebird.md2 (skins: 1) \-- skin 1: 'models/geoscape/drop_firebird' (texnum 453 and image type 10) 135 models loaded - 130 static models - 1 bsp models - 25 inline models Wrote config.cfg. Shutdown gametype 'Campaign mode' Wrote keys.cfg recursive shutdown [Thread 0x42363950 (LWP 11948) exited] Program exited normally. (gdb)